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Deedlog

Look back on the adventures you had while traveling through Azeroth: Deedlog records your milestones and replays your route on the world map.
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Deedlog-0.70.0

File nameDeedlog-0.70.0.zip
Uploader
PBast6PBast6
Uploaded
Oct 5, 2026
Downloads
9
Size
389.6 KB
Flavors
ClassicRetailForever
File ID
9073322
Type
B
Beta
Supported game versions
  • 12.1.5
  • 1.60.1
  • 1.15.9

What's new

Changelog

All notable changes to Deedlog since the rename from Journey. Versions apply to every client variant (Retail, Classic, WoW Forever) unless noted.

0.70.0

  • Right-clicking the minimap button (or the addon compartment entry) now toggles the mode for moving the notice and the announcement, with its Done button. The statistics are a journal tab now.

0.69.0

  • The journal map glides until a milestone that lies under the torn edge or outside the frame is fully in view, after a click in the journal and when a milestone appears during playback.
  • The map can be panned a little past its own edge so milestones right at the border can be brought into view.

0.68.3

  • Milestone icons on the journal map are clipped inside the parchment edge.

0.68.2

  • The route, jump arrows and walking dot on the journal map no longer reach beyond the parchment edge.

0.68.1

  • When playback moves to the next map, the new map no longer flashes its whole path before the dot walks it.

0.68.0

  • The journal map has frayed, scorched edges like an old sheet of parchment.

0.67.2

  • Long milestone titles in the journal wrap onto a second line instead of running into the date.
  • Grey secondary texts (dates, hints, totals, empty-list text) and tooltip hints are lighter and easier to read.

0.67.1

  • Fixed "no entries yet" showing over a filled list after switching tabs.
  • Fixed the map's options button covering the Restart button.
  • Playback follows the actual order of the road: a map you left and came back to is its own stop, and each stop only walks what was walked there by then.

0.67.0

  • Statistics moved into the journal as a third tab, with four headline figures and a picture on every line.
  • Both maps have Play/Pause and Restart instead of Play/Stop.
  • Place icons on the maps and the level bar have a broader gold rim.
  • The level story gains a paragraph about the road (distance, riding, fights, flying, swimming, rest, time as a ghost, jumps, gold); the whole-journey story opens with the whole road.

0.66.2

  • The journal's bottom tabs no longer overlap.

0.66.1

  • Map and level bar controls are disabled while the journey plays and given back afterwards.

0.66.0

  • Place milestone icons are framed in gold.

0.65.0

  • The journal map fades through black when it switches to another map.

0.64.1

  • Place icons prefer the uncovered (explored) parts of the map.

0.64.0

  • City, Darkmoon Faire, dungeon and explored-zone milestones show a piece of their own map as icon, in the journal, the level bar, the notices and on the maps.

0.63.3

  • Fixed distorted edge pieces of uncovered map areas.

0.63.2

  • Fixed an error when opening the maps (missing milestone placement after 0.62.0).

0.63.1

  • Lost duels no longer count as close calls.

0.63.0

  • With the journal map open, left-clicking a milestone in the journal glides and zooms the map to it. Shift-click still writes a note.

0.62.1

  • The world map shows only the current level's route and the play button.

0.62.0

  • Nothing is drawn on the game's world map any more; route and milestones live on the journal's own map. /deedlog route and /deedlog markers were removed; /deedlog trail play opens the journal map.

0.61.2

  • Removed corner pieces that showed as dark squares.

0.61.1

  • Handwritten letters now truly fade in one by one.

0.61.0

  • New milestone: your first visit to the Darkmoon Faire.

0.60.1

  • Fixed the handwriting showing the whole line at once.

0.60.0

  • Notices and announcements write the milestone by hand, letter by letter, in the Kalam handwriting font. /deedlog hand off switches back to print.

0.59.1

  • Homecoming is measured by time played, not calendar days.

0.59.0

  • Capitals get one milestone each; older district entries are folded into it.
  • Arrivals in cities, villages and instances tell how you came in: on foot, mounted, flying or by flight path, with broken gear, close to the next level, far too low, in enemy land or at home, by night or at dawn.
  • Returning to a capital after a long time shows a homecoming line.

0.58.1

  • Fixed the English Journeyman riding text.

0.58.0

  • New milestone: a looted bag put into a free bag slot.

0.57.0

  • New milestone: every new high of pieces worn from one item set, up to the full set.

0.56.0

  • Chapters: the journey is divided into chapters (levels 1-10, 11-15, 16-18, 19-20, then one per level), each with a number and a name, announced when one ends.
  • Earned titles: fourteen epithets earned from your deeds (e.g. 500 km travelled, 25 bosses). /deedlog titles.
  • Memories: returning to a place where something big happened brings it back to mind. /deedlog memories on|off.

0.55.0

  • The statistics window wears the journal's look: parchment, gilt corners, cards with icons, share bars and gold in coins; the per-level page shows fastest, slowest and average level.

0.54.0

  • Statistics overview: time played, in combat, mounted, flying, on a taxi, swimming, resting and dead; fights, flight paths, jumps, distance travelled, and gold earned, spent and at its highest; plus quests, kills, bosses, dungeons, achievements, items, crafts, deaths and close calls from the journal.

0.53.0

  • PvP milestones: honorable kills, honor levels, first battleground and arena, match wins and duels.

0.52.0

  • Journal map: each run is played once, with a milestone line under the map that fills as the dot walks.

0.51.0 - 0.51.2

  • Journal map: options menu, jump arrows between distant points, milestones that swell with their words and pause the walk.
  • The map opens to the left with its tab inside the window, on the journal's parchment, with map buttons for the whole journey too.

0.50.0 - 0.50.1

  • Journal map: world-map button, zoom and pan, uncovered areas, a smooth path line, milestone and story texts, and the camera following the dot while playing.

0.49.0 - 0.49.2

  • New: a fold-out map beside the journal that shows the journey.
  • The story tells each place and creature only once.
  • The level bar's map button plays on the journal map.

0.48.0 - 0.48.3

  • The world map zooms along the path while the journey plays.
  • Fixed a hidden story plate; milestones are revealed by their position on the path; map buttons are folded into a menu that uses the game's own menu.
  • The story along the path continues across moments when you stood still.

0.47.0 - 0.47.1

  • Smaller happenings that are not milestones are told in the story and along the played path, each with six wordings.

0.46.0 - 0.46.3

  • New: first casts of class-defining spells (druid forms, picked locks and pockets, traps, feign death, resurrection, teleports and portals, totems), demon summons, and broken gear.
  • Class and profession milestones use spell and item artwork; finished class quests show the class icon.
  • Every profession rank ceiling is counted, even when the next rank was learned first.

0.45.0

  • New: auction house firsts.
  • Trade window improvements; soul shards are also read as a resource on modern clients.

0.44.0

  • New: mage, warlock and warrior deeds (conjured food, soul shards, Execute kills) and profession deeds (bandages used, first self-made item sold, gear improved with something handmade).

0.43.0

  • New class milestones: a hunter's first pet and new beast families, specialization chosen or changed, first talent choice.
  • Class banner and sound for announcements, class header in the journal, quest-log style frame and tabs.

0.42.1

  • Added an MIT license, credits for the quest data (Questie, AzerothCore) and the CurseForge description.

0.42.0

  • The addon is now called Deedlog (formerly Journey). Slash commands are /deedlog and /dl.
  • Old saved data carries over: copy Journey.lua to Deedlog.lua in your SavedVariables folder and it is moved over on login.

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