File Details
v1.0.1
- R
- Dec 19, 2024
- 7.41 KB
- 20
- 11.0.7
- Retail
File Name
DeathStrikePredictor-v1.0.1.zip
Supported Versions
- 11.0.7
commit 8cd7d77fd297100ca5214bea6900eaa2c4b6103e
Author: fen <justfenyo@gmail.com>
Date: Thu Dec 19 10:18:39 2024 +0000
Add .pkgmeta file for CurseForge packaging
commit 50324c224e36013a4ab631cdd1483ed71d340527
Author: fen <justfenyo@gmail.com>
Date: Wed Dec 18 17:05:07 2024 +0000
Updating toc
commit af3faabaec51262b07252a71472ed8081136e638
Author: fen <justfenyo@gmail.com>
Date: Wed Dec 18 14:57:51 2024 +0000
feat: Improve prediction bar behavior and performance
- Add combat-only display logic to hide predictions outside of combat
- Clear damage pool when leaving combat for accurate new predictions
- Add UNIT_HEALTH event tracking for immediate updates after Death Strike
- Implement throttled frame updates (10/sec) for better CPU efficiency
- Fix prediction bar positioning to match current health value
- Add combat state tracking via PLAYER_REGEN events
The health prediction overlay now only shows during combat and updates
more efficiently. Health changes are reflected immediately while maintaining
good performance through throttled updates.
commit 89b4742ad515bd94fc545aec6496f2f00b065e08
Author: fen <justfenyo@gmail.com>
Date: Sat Dec 14 02:52:12 2024 +0000
Style improvements
commit 85566f4aebe25b44595410f4dec14b7020483b18
Author: fen <justfenyo@gmail.com>
Date: Sat Dec 14 02:40:49 2024 +0000
Adding initial support for close to the heart
commit e7cc76335aca773339eb552f007d1654366217ac
Author: fen <justfenyo@gmail.com>
Date: Sat Dec 14 02:39:03 2024 +0000
Updating Sanguine Ground modifier
commit 75722b185b059067ad06b3551e1146865c1d0a65
Author: fen <justfenyo@gmail.com>
Date: Sat Dec 14 02:06:46 2024 +0000
Update README.md
commit ed74668ad10c7b764e1a9fc41f0074e861db1786
Author: fen <justfenyo@gmail.com>
Date: Sat Dec 14 01:32:22 2024 +0000
Initial commit

