Death Strike Tracker

Projects a Widget to predict Death Strike Healing Values as damage is taken

File Details

DST_1.2.0

  • R
  • Jul 9, 2022
  • 4.38 KB
  • 219
  • 9.2.5
  • Retail

File Name

DST_1.2.0.zip

Supported Versions

  • 9.2.5

Major Code Revision

 

- Updated Lua Code to be more accurate.
- Now updates damage taken based off incoming damage, instead of a timer every .25 seconds
- Clears data on exit of combat to free memory

- Reduced scope of variables to be more efficient (Thanks for the tip stack overflow!)

- Fixed issue where the damage taken event would register on multiple frames, thus resulting in incorrect healing calculation.

- Changed help document in game from /dstracker to /ds (Thank you for leaving that comment)