DBM - Mists of Pandaria (MoP) (Requires Deadly Boss Mods) - DBM

DBM modules for Mists of Pandaria raids

File Details

r170

  • R
  • May 25, 2024
  • 295.64 KB
  • 52.2K
  • 10.2.7
  • Retail

File Name

DBM-Raids-MoP-r170.zip

Supported Versions

  • 10.2.7

<DBM Mod> Raids (MoP)

r170 (2024-05-25)

Full Changelog Previous Releases

  • More timer fixes, closes #48
  • fix lua error on garrosh
  • Scrap the rage timer except when boss yells (so timer for maybe every 5th spawn instead of every spawn
    there is no clean way to fix this since they don't properly fire a spawn event, and boss yells inconsisetnt AND they speed up if killed fast. It's a tryfecta of shitty ability to time it so no point in bothering.
    Couple timer fixes on feng and spirit kings
  • actually include those in version 17
  • As one of the more troubled bosses in Remix, Durumu mod has now been fully modernized with voice pack support, including newly recorded audio just for the beams to actually call out your beam color.
    Various other fixes and improvements were also made to durumu for clarity
  • Further cleanup
  • Fix some option keys
  • couple more tweaks
  • Fixed a bug where intermission start was no longer working on Lei Shen
    Improved timer start code to use cast events instead of applied events where appropriate
  • Fix some obvious antispam false timer reports, so debug can be focused on real reports
  • numerous misc timer fixes
  • off interrupt antispam
  • Modernize garrosh mod
  • Also modernize Galakras
  • Fallen Protectors update:
    • Cleanup fallen protectors GUI
    • Added voice pack suppor
    • cleaned up redundant alerts
    • Made tanking and interrupt warnings smarter by using modern api checks.
  • more misc timer tweaks
  • Fix double announcing Tsulong stage changes
  • Fix lua error
  • nalak tweak
  • Push another round of minor fixes
  • More vault fixes
    this time re-enabling combo timer and alert with the updated energy tracking in 10.2.7
    and removing timer updates for specials on boss deactivations on spirit kings to remove timer debug errors caused by them now recasting their specials immediately on deactivation instead of having a CD reset like OG mop
  • comment unused for now. it will be used one day when mod is modernized
  • Also re-enable power based count resetting but need logs to retune the pre warn and re-add timer.
  • misc mop fixes
  • Notes
  • misc timer adjustments for remix
  • Some misc fixes observed yesterday across scenarios
  • attempt to fix zandalari incorrect wipe
  • rescope jikun nest location selector to signify arrows are gone, but alerts can still be tailored
  • Improved voice pack support on sha of fear
    improved tanking code to use auto "who's tanking" detection so it can use better defaults and be more effective
    pruned a couple redundancies