File Details
r4
- R
- Jan 13, 2010
- 4.07 KB
- 1.9K
- 3.3.0
- Retail
File Name
DynamicCamera-r4.zip
Supported Versions
- 3.3.0
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r4 | chaosinc | 2010-01-13 21:06:33 +0000 (Wed, 13 Jan 2010) | 6 lines
Changed paths:
M /trunk/DynamicCamera.toc
M /trunk/dcamera.lua
+ Finally removed stick from my ass and decided to have some fun with revision notes.
+ Complete redesign of code. Old variable format was deemed "meh" and redesigned. No conversion code was added because I got lazy, so although not TECHNICALLY needed, it is still recommended you delete your saved vars.
+ Max camera zoom distance set to highest possible. This will be more adjustable later when I get off my ass and learn sliders.
+ GUI has (FINALLY!) been added not only allowing players to set/view current camera views, but also enable/disable camera events individually. Enjoy.
+ Crap. Just realized I left in a whole buncha old code that can go now. I'll remove that next release.
+ I had tacos at work today. They were nummy.
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r3 | chaosinc | 2009-12-27 19:19:42 +0000 (Sun, 27 Dec 2009) | 3 lines
Changed paths:
M /trunk/DynamicCamera.toc
M /trunk/dcamera.lua
+ Complete removal of XML (YAY!!!)
+ Code rewrites
+ Long overdue .toc bump
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r2 | chaosinc | 2009-12-27 19:14:40 +0000 (Sun, 27 Dec 2009) | 3 lines
Changed paths:
A /trunk/DynamicCamera.toc
A /trunk/dcamera.lua
+ Complete removal of XML (YAY!!!)
+ Code rewrites
+ Long overdue .toc bump
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r1 | root | 2009-12-27 19:08:20 +0000 (Sun, 27 Dec 2009) | 1 line
Changed paths:
A /branches
A /tags
A /trunk
"dcam/mainline: Initial Import"
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