0.6.0
What's new
0.6.0
Mostly a 12.1 update, but due to UI improvements, I'm deciding to push it to retail. Rest of the PTR updates will be on the beta branch.
12.1.0 support:
- Added most of the abilities for The Venomous Abyss and The Tidebound Grotto, plus 8 new M+ dungeons. All dungeons and raids have their initial default values set, but Blizzard are currently adjusting timers and parts of fights are largely untested and unknown.
- Uses the new AddAuraAppliedSound API. CCS now works on regular debuffs, not just private auras.
"Show all abilities" redesign:
- Removed the per-boss checkbox. Click the boss name to toggle instead. A small ^ / v chevron shows the state.
- Non-default tickboxes are subtly green-tinted so they stand out.
Other:
- Added window scaling.
- Added sound routing through different audio channels.
- Removed a lot of help text. A more fleshed out version is now available under a "Help" button up top.
- Added a search filter for debuffs, due to the increased amount of debuffs.
0.5.09
Rotmire:
- Added "left" and "right" sounds on popular request.
- Removed default warning sound for "Poison Burst" (still available under "Show All").
0.5.08
Rotmire:
- Added "in" and "out" warning sounds as alternatives for "shroomling" and "fungling", depending on your raid's strategy.
0.5.07
- Fixed advanced abilities going silent after changing their settings.
- Fixed tooltip error on bad spell IDs.
- Added loading condition for flex mythic raid.
- Blizzard should now allow sound registering during an active M+ as long as the player isn't in combat, even after a disconnect.
- Minor code cleanup.
Midnight Falls:
- Criticality: Default countdown timer changed to 4 seconds.
0.5.06
- Small change to ordering of LSM sounds.
All Relations
- All Relations
- Embedded Library
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- Tool
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