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Cursor Ring +

Try on Midnight Beta! A minimal, lightweight cursor ring that always floats around your mouse

File Details

CursorRing-1.4.1.zip

  • R
  • Feb 17, 2026
  • 1.45 MB
  • 5.2K
  • 12.0.1+1
  • Retail

File Name

CursorRing-1.4.1.zip

Supported Versions

  • 12.0.1
  • 12.0.0

# CursorRing Changelog

## 1.4.1
- Removed global `seterrorhandler` override from options code.
- Removed global AceGUI `SetText` monkey patching from options code.
- Added targeted AceConfig tooltip compatibility fix for current `GameTooltip:SetText` argument order.
- Reduced hot-path cursor update work by only re-anchoring when cursor position or offsets change.
- Refactored GCD swipe mask updates to cached/dirty-driven behavior instead of frequent full region traversal.
- Added texture sampling hardening for ring/spinner/mask/swipe textures:
  - disables snap-to-pixel-grid where available
  - sets texel snapping bias to `0` where available
  - uses trilinear sampling where supported in texture assignment calls
- Migrated ring and mask paths to BLP assets:
  - `Media/Solid.blp`
  - `Media/SolidInverseMask.blp`