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Cursive Forever

Modern DOT Tracker to help maximize your DOT Uptime on your Targets
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CursiveForever v1.7.3

File nameCursiveForever-1.7.3.zip
Uploaded
Oct 18, 2026
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31
Size
8.1 MB
Flavors
Forever
File ID
9242365
Type
R
Release
Supported game versions
  • 1.60.1

What's new

Cursive Forever - CHANGELOG

Tested with: WoW Forever 1.60.1 (70450), Release x64 — client build 15 October 2026.

English release notes. Deutsch: see VERSIONSHISTORIE.txt Manuals: README.txt / LIESMICH.txt Created by Leandarh Valinor

1.7.3 – 18.10.2026 – RELEASE: Health bars view

  • New fourth view, requested by thermanshs: portrait and raid marker on the left, a large health bar with enemy name, current/maximum HP and percentage in the middle, and effect icons with countdowns on the right.
  • Four direct choices: Standard / Matrix / DoT bars / Health bars. The previous Bars view is now called DoT bars.
  • Longer enemy names have more room inside the health bar without increasing window width or row height.
  • Main effects follow your priority. Four additional effects, your utility curse and Execute swords remain available. Select at least one main slot in DoT layout.

1.7.3-beta1 – 18.10.2026 – BETA: Health bars view

  • New fourth view, requested by thermanshs: portrait and raid marker on the left, a large health bar with enemy name, current/maximum HP and percentage, and effect icons with countdowns on the right.
  • Choose Standard / Matrix / DoT bars / Health bars directly. The existing Bars view is renamed DoT bars for clarity.
  • Main effects follow your chosen priority. Four additional effects, your utility curse and Execute swords remain visible. Select at least one main slot in DoT layout.

1.7.2 – 18.10.2026 – RELEASE: Bars view and tracker transparency

  • New Bars view, requested by BenTheMan: DoT bars grouped by enemy, in your chosen priority order, with countdowns.
  • Choose Standard, Matrix or Bars directly in the options. Hide spell names in Bars to reduce width; additional effects, utility curses and raid markers remain visible.
  • Bars always includes a health bar with HP percentage: left at 70% or above, right below 70%. Standard and Matrix keep their saved health display choice.
  • New 0–80% transparency slider affects only the main tracker window.
  • Shorter window title retains the author credit without increasing window size.
  • Optional action suggestions remain experimental and off on a fresh installation. They assume unlimited enemy life; cast completion does not confirm a hit.

1.7.2-beta3 – 18.10.2026 – BETA: shorter tracker title

  • Remove “created” from the tracker title to fit narrow Bars windows, retaining version and author without enlarging the window.

1.7.2-beta2 – 18.10.2026 – BETA: restore Bars health bars; tracker-only transparency

  • Fix missing health bars in Bars when Percent was previously selected. Standard and Matrix keep their saved health display choice.
  • Restrict the transparency slider to the main tracker; Options, archive, Performance and diagnostic windows remain opaque.

1.7.2-beta1 – 18.10.2026 – BETA: Bars view and window transparency

  • New Bars view, requested by BenTheMan: up to eight main effects per enemy, in priority order, with duration bars and countdowns.
  • Choose Standard, Matrix or Bars directly; optionally hide spell names to save width. Additional effects sit around the portrait. HP percentages change sides inside the health bar at 70%.
  • Add a saved 0–80% transparency slider for Cursive windows.

1.7.1 – 17.10.2026 – MAINTENANCE: client 1.60.1 (70450)

  • Update the client reference to WoW Forever 1.60.1 (70450), Release x64, built 15 October 2026. User-observed functions continued working; no feature or layout changes.

1.7.0 – 16.10.2026 – RELEASE: compact Matrix, refined Standard and corrected Curse Watcher

  • Release Matrix alongside Standard: shared spell columns, compact enemy rows, health inside bars and Execute swords at the portrait. Support up to eight main effects, including Wrack.
  • Narrow Standard spacing. Both views show four additional effects in two rows of two; keep curses and countdowns inside the target border.
  • Fix the Curse Watcher remaining hidden after replacing the assigned curse with Recklessness or another utility curse. Action suggestions remain optional and experimental; Standard remains the default.
  • Client reference: WoW Forever 1.60.1 (70425), Release x64, built 14 October 2026.

1.7.0-beta6 – 16.10.2026 – BETA: invalidate stale Curse Watcher reminders on curse changes

  • The Curse Watcher warns again when another utility curse, including Recklessness, replaces your assigned curse on that enemy.
  • Changing targets during a cast no longer redirects the reminder update. Failed or unclear attempts do not replace another enemy's reminder; Agony and Doom remain independent.

1.7.0-beta5 – 16.10.2026 – BETA: clear the inner Matrix target border

  • Keep the complete curse countdown and both additional-effect rows inside the gold Matrix target border.
  • Slightly increase Matrix row height when suggestions are hidden; retain icon and font sizes.

1.7.0-beta4 – 16.10.2026 – BETA: four extras and stable Matrix alignment

  • Reduce additional effects to four slots in two rows of two in both views. Standard keeps times below icons; Matrix places times beside them.
  • Fix aura updates restoring Standard portrait, divider and curse positions while Matrix is selected. Improve Matrix border clearance.

1.7.0-beta3 – 16.10.2026 – BETA: compact Matrix rows

  • Make Matrix rows and their shared heading smaller when suggestions are hidden, with smaller portraits and closer time columns.
  • Place health numbers inside bars and Execute swords at the portrait. Preserve both health values in percentage mode and restore the complete Standard layout when switching back.

1.7.0-beta2 – 16.10.2026 – BETA: protect Standard and Matrix initialization

  • Fix oversized rows and utility curses, and Matrix selection failing to change the display.
  • Delay view changes while offscreen effects must be retained. A Matrix display failure no longer disrupts Standard.

1.7.0-beta1 – 16.10.2026 – BETA: Matrix view and narrower Standard

  • Add Standard / Matrix selection. Matrix uses shared spell headings and up to eight fixed effect columns with individual enemy countdowns; Standard remains the default.
  • Narrow Standard by moving portraits toward the frame and reducing equal gaps around the curse divider. Add Wrack to effect selection, alongside the other Warlock DoTs.
  • Delay incompatible view changes while retaining offscreen effects; selecting the current view cancels the pending switch. Client reference: 1.60.1 (70425).

1.6.2 – 16.10.2026 – RELEASE: redesigned, more compact combat display

  • Release the redesigned Standard view: compact, evenly spaced rows with aligned DoTs, timers and Execute hints, plus one utility curse beside the portrait.
  • Show eight additional effects in two rows of four. Remove the redundant side stripe and single-view selector; keep the optional header, author credit and raid markers.
  • Fix Contact & feedback appearing behind Options. Suggestions remain optional and experimental.
  • Client reference updated to WoW Forever 1.60.1 (70425), Release x64, built 14 October 2026; preceding gameplay checks used 70374.

1.6.2-beta5 – 16.10.2026 – Aligned extra effects in two rows of four

  • Align eight additional effects in two rows of four with the main DoTs; both rows fit within the main icons and countdown area.
  • Use one utility-curse slot aligned with the portrait. Reduce row height when suggestions are hidden without widening the window.

1.6.2-beta4 – 16.10.2026 – Current portrait view becomes Standard

  • Make the accepted portrait view Standard and migrate previous tracker layouts to it. Remove Compact and the old Minimal choice; FULL/minimal still selects the Options design.
  • Remove the redundant green/gold side stripe while retaining the target border, portrait ring and raid markers.

1.6.2-beta3 – 16.10.2026 – Feedback dialog foreground fix

  • Keep Contact & feedback in front of the options book. Clicking its background no longer activates controls underneath; link copying, Escape and the close button remain available.

1.6.2-beta2 – 16.10.2026 – Utility curses beside the portrait

  • Move utility curses to a narrow two-row column beside the portrait; add width only when this display is enabled.
  • Reduce the space below enemy rows and raise Execute! toward the countdown baseline, preserving icon and font sizes.

1.6.2-beta1 – 16.10.2026 – More compact vertical spacing

  • Reduce upper and lower row margins, keeping all enemy rows evenly spaced and main icons and text unchanged.
  • Align suggestion icons and Execute with the main icon line. Use a smaller portrait in single-line rows with portrait curses so their timers fit inside the frame.

1.6.1 – 15.10.2026 – Execute hint and optional window header

  • Release Execute hints with four modes: Automatic (default), Below 35%, Below 20%, Off. Crossed swords and Execute! appear beneath health; the hint marks a health range, not cast readiness.
  • Add General > Show window header, following AbelBeja's suggestion. Hide the whole title bar to save height, or keep its author credit; the unlocked background remains draggable.
  • Include shared DoT priority, estimated first applications, compact rows and matching death notifications. Suggestions remain experimental and off by default. Manual Execute thresholds were checked on client 1.60.1 (70374).

1.6.1-beta5 – 15.10.2026 – Execute hint and optional window header

  • Add Execute hints: Automatic, Below 35%, Below 20%, Off. Automatic checks relevant learned abilities or talents for Warlock, Rogue, Warrior, Paladin and Priest; manual thresholds work on any class.
  • Show crossed swords and Execute! beneath health without increasing row height. This indicates a health range, not a ready proc or cast.
  • Add an optional window header; hiding it also shrinks the empty window. Author details and a copyable CurseForge feedback link appear under Help & info.

1.6.1-beta4 – 15.10.2026 – Death events for remembered enemies

  • Matching death notifications now remove remembered enemies and their suggestions even without a visible nameplate. Unknown deaths do not remove unrelated rows; repeated notifications are harmless.
  • Keep living enemies when turning away. Offscreen removal requires a matching death notification; it cannot be guaranteed when the client supplies none.

1.6.1-beta3 – 15.10.2026 – Compact, evenly spaced rows

  • Use equal space above main icons and below their countdowns, reducing row height and keeping enemies evenly spaced.
  • Move additional effects into two small rows on the right, reusing spare width first. Portrait curses and their countdowns fit within the shorter rows.

1.6.1-beta2 – 15.10.2026 – Shared DoT order and aligned rows

  • Use the saved DoT order as the shared suggestion priority; edit both through DoT layout.
  • Align portraits, main icons and suggestions, with times below and status labels above.
  • Show Apply for first applications and Casting during an attempt instead of a misleading future renewal countdown.

1.6.1-beta1 – 15.10.2026 – Initial applications in the experimental preview

  • Suggest estimated first applications when combat is tracked from its start. Immolate can fill the time before later higher-priority renewals.
  • Mark these assumptions with ~; incomplete combat history remains unknown. Running casts reserve their time, while interruptions release the suggestion. Cast completion remains unconfirmed.

1.6.0 – 15.10.2026 – Display release with an optional experimental preview

  • Release health bars or percentages, configurable fixed DoT positions, portrait curses and the FULL/minimal options designs. Health bars are the default, following thermanshs's suggestion.
  • Retain remembered enemy rows and last health when turning away; matching deaths remove them. Without a reachable matching enemy, aura icons may temporarily disappear and unseen deaths may remain until confirmed.
  • Optional Warlock suggestions show two global actions and up to two per enemy. They remain experimental and off by default, assume unlimited enemy life, and do not confirm hits. Right-click an unconfirmed spell label to correct an observed miss.
  • Keep five saved tracker reports via /cftrace 1 through 5. Client reference: WoW Forever 1.60.1 (70374).

1.6.0-experimental9 – 15.10.2026 – Reliable recording history (EXPERIMENTAL)

  • Keep five completed tracker reports with session number, local start time and duration. Use /cftrace 1 through 5; /cftrace shows the active or latest report.
  • Repeating /cftrace on no longer resets an active recording. Reports started mid-fight are marked incomplete.

1.6.0-experimental8 – 14.10.2026 – Terminal death check and verified fallback (EXPERIMENTAL)

  • Improve matching death checks after nameplate loss. Try another matching target, including pet target, before discarding an unusable aura display.
  • Rows and last health remain when turning away, but aura icons may still disappear without a reachable matching enemy.

1.6.0-experimental7 – 14.10.2026 – Restore established tracker display (EXPERIMENTAL)

  • Restore the previous health display when turning away and remove the Out of view overlay.
  • Restore aura updates through the selected enemy when its identity matches the remembered row. Retained HP is the last seen value, not a fresh measurement.

1.6.0-experimental6 – 14.10.2026 – Cast-association diagnosis (EXPERIMENTAL)

  • Add anonymized cast-association decisions to /cftrace to investigate incorrect suggestions without recording names or raw identities.
  • The reported fresh-Corruption/due-now discrepancy remains unresolved; this update adds diagnosis, not hit detection.

1.6.0-experimental5 – 14.10.2026 – Early aura refresh and tracker trace (EXPERIMENTAL)

  • Preserve existing countdowns when an aura refresh occurs just before the nameplate disappears.
  • Add automatic tracker reports: /cftrace opens the latest fight for copying; on, off and clear control recording. Reports omit names, health and aura contents.

1.6.0-experimental4 – 14.10.2026 – Restore camera-loss behavior (EXPERIMENTAL)

  • Restore retained DoT displays when turning away, including with suggestions disabled. Known estimated suggestions remain in the global priority order and carry ~ when offscreen.
  • Improve reconnection and death cleanup without confusing reused nameplates. An unseen enemy's death still requires confirmation.

1.6.0-experimental3 – 14.10.2026 – Unknown-state label Lua error (EXPERIMENTAL)

  • Fix the Lua error when showing the unknown-state label; keep it positioned correctly in all three tracker layouts.

1.6.0-experimental2 – 14.10.2026 – Target-state and preview corrections (EXPERIMENTAL)

  • Remove confirmed dead enemies and their pending suggestions. Unavailable enemies show an unknown state; returning enemies reconnect without inheriting another creature's data.
  • Keep cast history when toggling suggestions. Unknown timers no longer become immediate instructions; green 1 means now, gold 1 later and blue 2 the following action.
  • Right-click the unconfirmed Spell ? label to correct an observed miss, even when it is absent from the next suggestions. Automatic hit recognition remains unavailable. Client reference: 1.60.1 (70374).

1.6.0-experimental1 – 13.10.2026 – Estimated action suggestions (EXPERIMENTAL)

  • Add an optional experimental Warlock preview for Agony, Corruption and Immolate: two suggestions per enemy plus global next/following actions.
  • Prioritize due spells across enemies while allowing for cast time and the global cooldown. Repeated high-priority applications may precede a lower-priority spell; no enemy-lifetime prediction is used.
  • Configure via /cfexp or the DoT layout control. Estimates use ~ and unknown applications ?. Correct misses with Alt-right-click or /cfexp miss. Normal selected-target casts are required; mouseover/focus macros and automatic hit confirmation are unsupported.

1.6.0-beta2 – 13.10.2026 – Grimoire spacing (test version)

  • Rearrange the grimoire Combat display page so DoT layout controls no longer overlap the creator signature.

1.6.0-beta1 – 13.10.2026 – Flexible DoT layout (test version)

  • Choose expiration order or up to eight fixed DoT positions via /cf dots. Select and reorder effects per character; other enabled effects remain visible in a smaller strip.
  • Show optional personal utility curses below portraits in Compact and Minimal, enabled by default for Warlocks. Existing Solo/Group/Raid filters still apply.
  • Empty fixed slots are reserved display positions, not instructions to refresh. The Curse Watcher remains independent.

1.5.0-beta3 – 13.10.2026 – Health bars by default

  • Make health bars the default for new or previously unset displays, following thermanshs's suggestion. Keep existing Bar or Percent preferences and allow switching at any time.

1.5.0-beta2 – 13.10.2026 – In-game test fixes

  • Fix the Lua error when switching health bars to percentages during combat on client 1.60.1 (70338).
  • Restore action-button colors immediately after switching FULL to minimal, without requiring a mouse hover.

1.5.0-beta1 – 13.10.2026 – Community-requested health display

  • Add a health-bar alternative requested by thermanshs. Switch between Percent and Bar under Combat display; the choice is saved and applies immediately.
  • Support all tracker layouts and both Options designs, keeping green/yellow/red health colors. Percent remains the initial default in this beta.

1.4.7-beta1 – 12.10.2026 – Robustness test version

  • Handle unreadable client data more safely; unknown player alive-time stays unknown while names, health and raid markers retain their display.
  • Remove stale marker and curse-reminder entries during extended play. Target changes clear ambiguous reminders while preserving active targets and saved fights.

1.4.6 – 12.10.2026 – Maintenance release

  • Release the maintenance fixes, including separate fight damage, correct unknown values, reliable encounter separation and clearer curse reminders.
  • Fix false zero coverage beside unassigned casts and improve matching of fights whose damage recording starts early. Client-blocked aura timing remains unavailable.

1.4.6-beta1 – 12.10.2026 – Client-test follow-up

  • Fix false zero coverage and full-gap displays on named enemies when a cast target is unknown, including when viewing older archives.
  • Improve matching of damage sessions that begin before combat starts. Add concise session information to /cf diagnose to help explain unavailable damage.

1.4.5 – 12.10.2026 – Maintenance release

  • Keep damage with its own fight; distinguish unknown values (—), partial totals (≥) and measured zero. Ambiguous casts remain unassigned.
  • Pause coverage and calculated ticks while enemies are unobserved; returning enemies do not fill the gap retroactively.
  • Give consecutive bosses separate records and count long frame pauses in fight duration.
  • Show CURSE UNCONFIRMED or REMINDER EXPIRED instead of falsely reporting CURSE MISSING when the client blocks aura data.

1.4.4 – 11.10.2026 – Release

  • Release four Options pages: General, Combat display, Review and Help & info. FULL shows Gul’dan's dark grimoire with page turns; minimal offers the same settings in a simple window.
  • Include filters for all nine classes, up to five selectable Raven cards, per-character fight archives and clear Client restriction / Unconfirmed labels.
  • Test environment: WoW Forever Beta 1.60.1 (70338), x64, built 9 October 2026.

1.4.4-beta – 11.10.2026

  • Fix mirrored titles and creator text during forward and backward page turns. Pages remain opaque and the inscription follows the correct page face.
  • Darken Gul’dan's face, hands and armor while retaining the fel glow.

1.4.3-beta – 11.10.2026

  • Make the creator inscription turn with the right page and disappear beneath the returning left page instead of remaining stationary.

1.4.2-beta – 11.10.2026

  • Restore the complete grimoire artwork, including hood, shoulders and cloak edges. Darken the parchment and integrate Cursive / Forever into the page headings.
  • Add an illuminated FULL/minimal clasp and move the runic creator signature onto the right page without overlapping controls.

1.4.1-beta – 11.10.2026

  • Fix Lua errors when first opening the grimoire and when reopening Options after the interrupted initialization.

1.4.0-beta – 11.10.2026

  • Add FULL as the default Options design: Gul’dan's grimoire, four chapters, horizontal sliders and forward/backward page turns. Keep minimal as an alternative.
  • Save the design choice independently of the tracker layout. Add /cf grimoire, /cf full and /cf minimal, with a permanent creator signature.

1.3.3-beta – 11.10.2026

  • Place checkbox captions beside their controls and keep the saved-settings note clear of corner ornaments.
  • Clear tab hover highlights when the pointer leaves or another page is selected.

1.3.2-beta – 11.10.2026

  • Organize Options into four tabs with aligned controls and consistent button sizes.
  • Shorten the window and scale it to fit the screen, independently of tracker and Performance scaling. Apply the brown/gold style to close buttons.

1.3.1-beta – 11.10.2026

  • Replace missing arrow symbols with localized Up / Down buttons for card ordering. Remove overlapping decoration from these small controls.

1.3.0-beta – 11.10.2026

  • Add shared Solo/Group/Raid filters for all nine classes, including learned spell ranks; keep existing Warlock and Druid choices.
  • Use /cf cards to select and reorder up to five Raven cards per character, hide unused cards or restore defaults. Hidden effects remain recorded; older fights retain their values.
  • Add Consecration, Hunter trap and Deep Wounds damage support. Area effects show damage totals without inferred target coverage or tick history.

1.2.13 – 11.10.2026

  • Release the cleaned-up status report and archive handling; fights and their target/DoT details remain separate and survive /reload.
  • Client-blocked applications remain labelled Client restriction with unavailable timing values, not misses. Client reference: WoW Forever Beta 1.60.1 (70338).

1.2.13-beta – 11.10.2026

  • Combine diagnostics into one compact, copyable /cf diagnose report; keep older diagnostic commands as aliases and remove debug chat.
  • Simplify the curse preview controls. Retain existing fights and Client restriction labels; blocked aura timing remains unavailable.

1.2.12-beta – 11.10.2026

  • Avoid repeated errors when the client blocks aura data, while retaining other available checks.
  • Show Client restriction on affected cards and details, including older compatible records. Damage and cast counts remain visible; blocked timing stays unknown. Client reference: 1.60.1 (70338).

1.2.11-beta – 11.10.2026

  • Make /cf auradiag scrollable, refreshable and copyable, with clearer explanations of unavailable application data and support for archived fights.
  • Make the DoT detail background fully opaque so underlying cards no longer show through.

1.2.10-beta – 10.10.2026

  • Stop treating empty aura results as failed applications. Unconfirmed uptime, refresh and tick values show — instead of false zeroes; damage and cast counts remain visible.
  • Improve confirmation of readable applications and add /cf auradiag to explain uncertainty.
  • Place the raven summary on an ornamental plaque, hidden in compact mode. Older archived figures are not rewritten.

1.2.9-beta – 10 Oct 2026

  • Keep opening casts with their target and time when combat begins. Separate completed cast attempts from application confirmation and show unclear results as Unconfirmed.
  • Opening Performance closes Options. Selected dead enemies no longer recreate 0-HP rows out of combat.
  • Client reference: WoW Forever Beta 1.60.1 (70338), x64, built 9 October 2026.

1.2.8 – Release – 07 Oct 2026

  • Release the Performance Monitor with class effect cards, damage, multi-target coverage and cast/refresh details. Keep up to 30 eligible fights per character.
  • Tick-loss figures for Agony, Immolate and Corruption are calculated estimates, separate from measured damage. Client reference: WoW Forever Beta 1.60.1 (70245), x64.

1.2.8-beta - 07 Oct 2026

  • Click an effect card for enemy-filtered coverage, gaps and a newest-first cast/refresh timeline; older fights without details remain readable.
  • Add calculated overwritten-before-first-tick, discarded progress and lost-tick figures for Agony, Immolate and Corruption. These are separate estimates, not measured damage loss.
  • Correct lower-rank Corruption durations. Client reference: WoW Forever Beta 1.60.1 (70245), x64.

1.2.7-beta - Added a separate Performance window scale: 50–120% in 5% steps, with 100% as the default. The live tracker keeps its own scale.

  • Save Performance window size and position per character, shared by compact and expanded views. Add a live size preview, Center position and 100% reset controls.
  • Client reference updated to WoW Forever Beta 1.60.1 (70245), x64.

1.2.6-beta - 07 Oct 2026

  • Add a bronze/gold information plaque with green crystals, fitted to both Performance views without covering artwork or encounter details.
  • Center the Raven Archive heading and fight count on separate lines with more space above the list. Client reference: 1.60.1 (70235), Beta x64.

1.2.5-beta - 07 Oct 2026

  • Restore the clipped right-wing feather tip in the large Performance view.
  • Move version, author and client details onto a dark surface clear of feathers and chains. Client reference: 1.60.1 (70235), Beta x64.

1.2.4-beta - 06 Oct 2026

  • Show the complete raven and both wings in compact mode, keeping controls and encounter text clear.
  • Remove the rectangular background outside the ornate archive button. Client reference: WoW Forever 1.60.1 (70235), Beta x64, built 5 October 2026.

1.2.3-beta - 06 Oct 2026

  • Restore the missing left wing, original archive chevron and gold-framed close button, with matching clickable areas.
  • Keep compact, expanded and close controls separate; hide and disable the archive button in compact mode.

1.2.2-beta - 06 Oct 2026

  • Remove sample numbers, spell labels and icons from the artwork; fit live values and status messages inside the five ornate cards.
  • Clean up archive decorations and align its list and clear button. Place compact encounter details below the logo.

1.2.1-beta - 06 Oct 2026

  • Use one correctly aligned archive toggle and restore artwork opacity. Decorative frames no longer intercept clicks.
  • Hide the archive control in compact mode and restore its saved per-character state when expanding. Add the current version to Performance.

1.2.0-beta - 06 Oct 2026

  • Rebuild Performance around the raven, wings, chains and five ornate effect cards, showing recorded fight data.
  • Give the Raven Archive independent collapsible artwork and add a compact Performance view; save both choices per character.

1.1.8-beta - 06 Oct 2026

  • Move the Raven Archive into a collapsible side dock with a saved per-character state and fight-count toggle.
  • Add a selected-fight header below the raven and narrow the main Performance canvas.

1.1.7-beta - 06 Oct 2026

  • Improve matching of completed damage readings to the correct fight, with additional session information in /cf perfdiag.

1.1.6-beta - 06 Oct 2026

  • Retain available damage readings during combat as a fallback and improve total-damage recovery. Show spell-level damage information in /cf perfdiag.
  • Fix the Lua error when hovering over archive delete/clear controls.

1.1.5-beta - 06 Oct 2026

  • Retain known raid markers for priority sorting when the client temporarily protects their values. Add marker-cache information to /cf markerdiag.

1.1.4-beta - 06 Oct 2026

  • Reduce raid-marker size and improve its alignment and spacing beside enemy names.

1.1.3-beta - 06 Oct 2026

  • Fix incomplete raid-marker artwork for all eight symbols and adjust marker size and placement.

1.1.2-beta - 06 Oct 2026

  • Improve raid-marker display, enlarge the icons and adjust row placement. Add /cf markerdiag.

1.1.1-beta - 06 Oct 2026

  • Improve total and spell-damage retrieval after combat, including delayed results. Add /cf perfdiag.
  • Calculate open-world and trash coverage across tracked enemy time; rename Boss targets to Targets.

1.1.0-beta - 06 Oct 2026

  • Add the Performance window with class effect cards, available total/spell damage, multi-boss coverage, alive time and death count. Open it through Options or /cf performance.
  • Keep up to 30 fights per character, including wipes, with encounter names, duration and date/time. Set the minimum duration from 15–60 seconds (default 45); delete individual fights or the whole archive.
  • Add raid symbols to enemy rows and selectable marker-based priority, defaulting to Skull.

1.0.1 - 04 Oct 2026

  • Add complete German and English localization with saved Auto / Deutsch / English selection. Auto follows the client language; open windows update immediately.
  • Localize help, warnings, controls and version history without changing spell detection.

1.0.0 - 04 Oct 2026

  • First stable release: DoT/debuff tracking for up to 40 enemies with Standard, Compact and Minimal layouts, health displays, target highlighting and raid-ready filtering.
  • Sort effects by remaining duration, show decimal countdowns below five seconds and visual duration fill. Remember offscreen enemies without transferring another creature's data; remove confirmed dead and unrelated enemies.
  • Include Warlock Solo/Group/Raid filters and Banthers Owl-Corner for Druid effects. Personal Curse Watcher supports Weakness, Tongues and Exhaustion with 3–10 second warnings.
  • Add a nameplate warning showing the actual key binding, movable minimap button, saved positions, frame scaling, three Options themes and in-game history.
  • Tested with WoW Forever 1.60.1 (70170), Beta x64, on 4 October 2026.

Pre-1.0 development milestones

0.5.7: Raid Curse Watcher switched to personal cast-based timers. 0.5.4: Fixed a Lua error that prevented the addon from loading. 0.5.3: Prevented enemy data from being mixed up and unrelated neutral creatures from appearing. 0.5.2: Option radio labels fixed and Full theme visually cleaned up. 0.5.0: Three selectable option-window decoration themes added. 0.4.x: Fewer errors with restricted combat data, nameplate warnings and raid curse tools. 0.3.x: Sticky tracking, HP display, three target layouts, Warlock/Druid filters. 0.2.x: DoT timing, icon fill, sorting, minimap controls and UI refinements. 0.1.x: Initial Forever beta tracking prototype.

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