CRD v1.0.60000
What's new
0.1: Player Position added
0.2: Cursor Position added (First Public release)
0.3: Changed Default Location for the Player Coordinates from Center screen to below the mini-map
0.4: Fixed Player Coordinates after Zoning, also reduced .lua size by about 45%.
0.5: Added min-max for worldmap coordinates and removed event registers because of a flaw.
1.0.40000: Changed version number format and updated TOC Interface number.
1.0.40100: Updated TOC Interface number.
1.0.40300: Updated TOC Interface number.
1.0.50100: Updated TOC Interface number.
1.0.50400: Updated TOC Interface number and moved minimap text to make room for clock text.
1.0.60000: Updated TOC Interface number and fixed compatibility with the new map/quest system.
The drag-able window's position is rested after UI-reset (Re-log, Restart etc), this is because the window position is not stored, if I where to implement storage, I would have to add slash commands for position reset as well, effectively doubling the size of the add-on, something that is not desirable at this time.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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