File Details
v0.8.0
- R
- May 25, 2026
- 57.86 KB
- 4
- 12.0.5
- Retail
File Name
Treatises-v0.8.0.zip
Supported Versions
- 12.0.5
Treatises
v0.8.0 (2026-05-25)
Full Changelog Previous Releases
- feat: concentration tracking, sortable columns, context menu, column visibility, summary bar
Concentration:- Add CONCENTRATION_CURRENCY_IDS map (verified Midnight currency IDs 3161-3168)
- Read concentration via C_CurrencyInfo on login, bag updates, and TRADE_SKILL_SHOW
- RecordConcentrationObservation stores last reading and refines regen rate from observations
- GetConcentrationDisplay projects forward using 1/310s default rate; shows exact value
immediately after a read, estimated (~) value between reads - Conc. and MAX columns added to each profession block in the main panel
- MAX column formats as minutes, hours, or a specific day/time (e.g. Fri 6pm)
Panel and UI: - All column headers converted to sortable buttons; active sort shows ^ / v indicator
- Dividers between Realm/Prof1 and Prof1-MAX/Prof2 blocks
- Right-click context menu on character rows: Swap Professions, Untrack Character
- Swap Professions persists a professionDisplaySwapped flag applied at analysis time
- Untrack Character removes saved data and invalidates cache
- Column visibility checkboxes in Options > General (Treatise, Quest, Moxie, Conc., MAX)
— hides columns from display without stopping tracking - Options Characters tab: checkboxes now labelled Show (was Hide); All checkbox added
at top-right for bulk show/hide; scroll position no longer resets on checkbox click - Floating summary bar: draggable, resizable, toggled via /treatises bar or Options
Bugfixes and cleanup: - math.max(0, elapsed) guards against negative elapsed from clock adjustments
- Nil guards on realm/name in GetSortedCharacters tiebreaker sort
- professionConcentrationCurrencyIDs nilled on load to clean up stale SavedVariables data
- DebugConcentration trimmed to print current state only (no API/currency scanning)
- Renamed Auto remove from warband bank -> Auto pull treatises from warband bank
Docs: - README rewritten to cover all new features, columns, options, and summary bar
Co-Authored-By: Claude Sonnet 4.6 noreply@anthropic.com
- Merge pull request #2 from SandShock-Modifications/copilot/review-code-logical-errors
fix: resolve logical bugs, dead code, and CI failures from luacheck warnings - fix: add missing WoW globals to .luacheckrc and wrap long lines from merge
- merge: resolve conflicts with origin/main (quest/currency tracking, autoPullAttemptCount)
- tracking quests, currencies
- fix: code review — logical errors, dead code, bad habits, and line-length warnings
- Util.safeCall: fix 5-value truncation by using table/unpack so all return
values are forwarded (fixes GetProfessionInfo and similar 11-value APIs) - IsInRestrictedInstance: remove dead RESTRICTED_INSTANCE_TYPES lookup; the
final unconditionalreturn truemade it unreachable. Simplified to a
single inInstance check with an explanatory comment. - Remove Constants.RESTRICTED_INSTANCE_TYPES (now unused constant)
- GetCurrentCharacterProfessions: fix independent sort of two parallel arrays
(midnightProfessionIDs / midnightProfessionNames); sort them together to
prevent desync in non-English locales - GetProfessionItemID: remove unused
recordparameter and update call sites - Treatises_Core: remove unused
Constantsimport (luacheck warning) - Treatises_Core HandleSlashCommand: remove unused
restvariable (no command
currently uses arguments; luacheck warning) - Treatises_Core: remove PLAYER_REGEN_DISABLED event registration — the event
has no handler; activity blocking is already handled reactively - .luacheckrc: add GetItemCooldown, GetItemSpell, GetSpellCooldown, C_Spell to
read_globals; move SlashCmdList from read_globals to globals (it is written) - Fix all 40 pre-existing line-too-long luacheck warnings across all four files
- Util.safeCall: fix 5-value truncation by using table/unpack so all return
- Initial plan
- fixes and tests
- Pause addon during restricted activities
- Reduce addon Lua error risk
- fixes