File Details
v1.2.1
- R
- Jun 5, 2026
- 76.52 KB
- 0
- 12.0.7+3
- Retail
File Name
CoolPlan-v1.2.1.zip
Supported Versions
- 12.0.7
- 12.0.5
- 12.0.1
- 12.0.0
CoolPlan
v1.2.1 (2026-06-05)
Full Changelog Previous Releases
- addon v1.2.1: Test/Move buttons, panel/reset fixes, render + error-isolation
Refines the v1.2.0 frame-positioning feature after in-game testing:- Buttons redesigned: "Test frames" (toggle preview visibility) + "Move ⇄ Lock"
(toggle dragging). Decoupled — Move drags whatever Test shows; Move alone shows
nothing. Labels track state; /coolplan preview added. - Coord panel: SetClampedToScreen + flips to the frame's left half + resets to
the HUD each move session, so it can no longer render off-screen. - Reset: queue aligns under the HUD ICON (stable across styles); nil-rect
fallback no longer persists a broken anchor (was sending queue to a corner). - RenderTick no longer early-returns on moverOn, and skips its hide branch while
Test is on — so test alert / demo / timeline test show the HUD (and stay
draggable) instead of the panel floating alone. Clear() restores the preview. - Error isolation: wrap the remaining panel callbacks (OnUpdate / Esc / focus);
refreshFrames won't yank a live reminder on a mid-combat option change.
Co-Authored-By: Claude Opus 4.8 (1M context) noreply@anthropic.com
- Buttons redesigned: "Test frames" (toggle preview visibility) + "Move ⇄ Lock"