promotional bannermobile promotional banner

Conspicuous Spirits

Inactive
Track your incoming Shadow Orbs from Auspicious Spirits!

File Details

v5

  • R
  • Jul 23, 2015
  • 179.83 KB
  • 4.2K
  • 6.2.0
  • Retail

File Name

ConspicuousSpirits-v5.zip

Supported Versions

  • 6.2.0

tag v5
bbca293f9c8bb0dcc161814a986cfcf31267009b
lleafll <geobugi@web.de>
2015-07-23 04:07:25 +0200

Tagging as v5

--------------------

Major bug fix:
    - displays should no longer reset after relog when not being anchored to the center (please report if you're still experiencing issues)

New featues:
    - Added fade state to the Complex Display's visibility options allowing to fade it out instead of hiding it immediately
    - Added option to change number of displayed "Overcap Orbs"
    - Added option to always show orb borders
    - Added more positioning and anchoring options for the Simple and Complex displays

lleafll:
    - Fixed a bug which could occur when not enabling Complex Display
    - Fixed a bug which could prevent travel time estimation when logging in with a healing spec
    - Fixed a bug which could prevent showing the modules in the GUI in the intended order
    - Small performance tweaks
    - Fixed a bug when using Complex Display without text
    - Fixed bug which occured when using the Complex Display in a healing spec
    - Fixed a bug which could sometimes throw an error when changing settings in the GUI
    - Complex Display's Visibility options can now be changed in-fight
    - Fixed bug when trying to manually change anchor points
    - Fixed floating-point errors in options GUI
    - Fixed fade conditional in Complex display's Visibility conditions
    - Changed visibility to always use show state as default
    - Fixed bug with visibility conditionals
    - Fixed bug with new visibility system which sometimes didn't properly assign settings after locking frames
    - Adjusted timers in Test Mode to properly count to 0