File Details
v5
- R
- Jul 23, 2015
- 179.83 KB
- 4.2K
- 6.2.0
- Retail
File Name
ConspicuousSpirits-v5.zip
Supported Versions
- 6.2.0
tag v5
bbca293f9c8bb0dcc161814a986cfcf31267009b
lleafll <geobugi@web.de>
2015-07-23 04:07:25 +0200
Tagging as v5
--------------------
Major bug fix:
- displays should no longer reset after relog when not being anchored to the center (please report if you're still experiencing issues)
New featues:
- Added fade state to the Complex Display's visibility options allowing to fade it out instead of hiding it immediately
- Added option to change number of displayed "Overcap Orbs"
- Added option to always show orb borders
- Added more positioning and anchoring options for the Simple and Complex displays
lleafll:
- Fixed a bug which could occur when not enabling Complex Display
- Fixed a bug which could prevent travel time estimation when logging in with a healing spec
- Fixed a bug which could prevent showing the modules in the GUI in the intended order
- Small performance tweaks
- Fixed a bug when using Complex Display without text
- Fixed bug which occured when using the Complex Display in a healing spec
- Fixed a bug which could sometimes throw an error when changing settings in the GUI
- Complex Display's Visibility options can now be changed in-fight
- Fixed bug when trying to manually change anchor points
- Fixed floating-point errors in options GUI
- Fixed fade conditional in Complex display's Visibility conditions
- Changed visibility to always use show state as default
- Fixed bug with visibility conditionals
- Fixed bug with new visibility system which sometimes didn't properly assign settings after locking frames
- Adjusted timers in Test Mode to properly count to 0

