ColorUnitFramesForever-v1.2.1
What's new
Changelog
v1.2.1
- Class colors and NPC colors are now brighter and cleaner. The bars use a colorless version of the WoW Forever bar texture made for tinting, so colors are no longer darkened (this was more noticeable since the latest game build).
v1.2.0
- New option "Classic style" (off by default): health and power bars look like the original WoW Classic, with its bar texture, its health green and its power colors (mana, rage, energy, focus). Class colors and NPC colors keep priority.
- Only the bars change: the unit frames (portraits, borders and layout) keep the WoW Forever look.
v1.1.3
- Fixed the "ColorUnitFramesForever has been blocked from an action only available to the Blizzard UI" error and the flood of Lua errors from raid-style party frames when entering Edit Mode after changing game options.
- The options panel has been rebuilt (same options, now drawn by the addon itself). The language is now chosen with three buttons, and "Reset to defaults" asks you to click twice to confirm.
v1.1.2
- Fixed a Lua error when closing Edit Mode with raid-style party frames ("execution tainted by ColorUnitFramesForever").
/cufno longer opens the options window (it caused the error above). It now shows where to find the options: Esc > Options > AddOns > Color Unit Frames Forever.
v1.1.1
First release.
- Class colors on player, target, target of target, focus, focus target and party health bars.
- Optional NPC reaction colors (hostile red, neutral yellow) and gray tapped mobs.
- Custom class colors and per-character settings.
- English and Spanish.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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