File Details
2.1.3-beta 2
- B
- Apr 20, 2013
- 147.45 KB
- 104
- 5.2.0
- Retail
File Name
clcInfo_Monk-r82.zip
Supported Versions
- 5.2.0
2.1.3
- Major fixes to Brewmaster specialization
- Added Keg Smash energy threshold (ty @korbah)
- Cleaned up some variable locals in WW, BM and Base modules
- All around bug fixes and tweaks
- Added a number of helpful raid buff icon and text templates
- Unresolved: clcInfo failing to load on new user
- Experimental: Import strings for a Main Grid and Raid Grid
2.1.2 - beta
- Bug fix: CurrentIcon() disappearing on logon
- Unresolved: CurrentIcon() disappearing on level up
- Unresolved: clcInfo failing to load on new user
- Experimental: Import strings for a Main Grid and Raid Grid
2.1.1
- Added Expel Harm health threshold
- Added Tigereye Brew expiration threshold
- Added Cast Bar behavior template
- Added Item Bar behavior template
2.1.0
- 5.2 changes implemented
- FoF priority logic changed to disregard energy for now.
- A few minor bug fixes (mcro creation)
2.0.1
- Fixes minor localization issue for Brewmaster
2.0.0
- Complete rewrite of Addon code. clcInfo_Monk is now based on the clcInfoClassModulePlugin library
- Added the remaining monk talent specific cooldowns to the template behavior drop down
- Experimental implementation of tier 2 (lvl 30) talents as prioritizable spells, in anticipation of 5.2 changes.
- Implementation of tier 6 (lvl 90) talents as prioritizable spells (Ticket 2)
- Ticket 1 (RSK pooling) implemented
1.0.4.2
- Missing ACE libs added. Since clcInfo_Options is load on demand, they are required.
1.0.4.1
- Removes some leftover rudimentary debug print outs, Oops.
1.0.4
- Adds a new priority selector to replace the drop down based one, which wasn't all that amazing.
1.0.3
- Updated for 5.1
- Adds recommended priorities
- Removes a global leak.
- Fixes a bug in the command line, where unused slots would not be set to none as they should
- Updated the Windwalker rotation logic based on feedback from Alviarin
- Rising Sun Kick will now be suggested more often, since delaying it is a dps loss. This will suggest it even if some CD time remains in certain scenarios, shich is by design.
- There is a new option to control the acceptable delay of Rising Sun Kick
- There is a new priority option Rising Sun Kick Debuff, which should be put in before Tiger Power to ensure the 10% damage increase from the start
1.0.2
- Localized to German, thanks to Tetsuo11.
1.0.1
- Fixes jab not showing for levelling monks again.
- Fixed minor issue with having the addon active on non monk characters.
1.0.0
- Fixed a bug where players without Power Strikes would not get correct behavior from Fists of Fury and Energizing Brew.
- Added a new option panel with general options. From here it can be set it the Icon displayed for jab is auto determined based on weapon or a fixed value.
- Change the way level up and learning of new abilities is detected. Only relevant to sub 90 monks.
- Promoting to release.
1.0 rc2b
- Fixed a bug where sub 90 monks would not get jab suggested.
1.0 rc2
- Logic for Energizing Brew use changed again. The threshold now concerns the time needed to reach max energy.
- Default priority for Energizing brew has been moved to 2nd place.
- Fixed a bug where the change spec button would not show on initial load
- Localization added, now it just need to get translated
1.0 rc1
- Added support for levelling Monks. Only known abilities will be suggested. The priority list can be left as if max level.
- Removed Ability Abbreviations tab, seems unnecessary now that macro export is available.
- Relaxed Fist of Fury usage rule. Fists of Fury should be suggested more often now.
- Tweaked the Brewmaster, since it had broken a little bit after the rather massive changes for the Windwalker last version.
- The Brewmaster options now include a setting for adjusting Keg Smash usage.
1.0 beta5
- There is no longer an 'Energy Wait Threshold'
- There is now a 'Latency Adjust' to use if experiencing that abilities are suggested during GCD that are in fact not usable. This is due to the fact that the API will return an incorrect status on resources (chi, energy) a fraction of time after the ability was used.
- Added a number of templates for Cds, Xuen for instance. Just add a new icon and choose from the list.
- Tested and fixed numerous issues with the Windwalker priorities
- Fist of Fury will no longer be suggested if it would mean capping energy
- There is no longer a 'Fists of Fury Wait Threshold' option as that didn't really make any sense.
- Added the missing Tiger Eye brew to the rotation options
- Added Tiger Eye brew 3rd icon to default template, to leave it out of the actual rotation
- Logic for Energizing Brew use changed. It now suggests use if the time needed to reach enough energy to use an energy ability is greater than a configurable threshold.
- Finished macro export
- Created a few messages here and there to inform of changes
- Fixed some commandline logic
1.0 beta4
- Added checks for glyphs that alter behavior, for instance Guard
- Updated options to be more intuitive with regards to active template, changing prio on a spec that isn't the active template doesn't make sense
- Added option to create new templates for a given class module
- Default templates are created for new users (as in never used clcInfo before). Users without Monk templates will be asked on initial loggin if they want to create them.
- Added the ability to change specs on the inactive spec's class module option screen
- Added export to macro option on the class module option screen (still needs some work)
1.0 beta3
- Small optimization on global function use
- Welcome screen to facilitate template setup for new users

