ClassicRotation 1.12
What's new
Nothing is shown at all until you select a target you can attack.
1.11 only silenced the combat rotation and deliberately left the reminder layer running, so stealth, weapon imbues and self-buffs still lit up while just walking around. That was the wrong call. Now the whole addon waits for a target: rotation, utility highlights, the consumables layer and the centre icons.
Hostile and neutral targets both count; friendly and dead ones do not. Being in combat is not enough on its own.
New setting "Show reminders without a target" (off by default) brings back buff, imbue and poison reminders while out of combat, for anyone who wants them. The rotation still waits for a target either way.
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- Embedded Library
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