ClassicLevelingForever 1.6.2
What's new
ClassicLevelingForever 1.6.2 — Release
Changes since the previous CurseForge release, 1.4.0:
- Add saved Combat / Total session timers; both exclude offline time and reset with Reset. Combat uses public character combat-state events, independently of combat logs.
- Consolidate bag money into Bags (sell value) and remove the Bag change row.
- Add Respawn avg to the mob history: average recorded-kill-to-new-living-sighting waits grouped by mob name, regardless of level. Display plain rounded seconds such as 135s, with the sample count in the tooltip.
- Refresh respawn averages and both XP/min displays every 5 seconds. The recent XP/min window remains 60 online seconds.
- Preserve measured respawn averages when clearing history; Reset clears them. Area changes and login discard unfinished waits.
- Keep ClassicLeveling and ClassicLevelingForever aligned at 1.6.2.
Forever limitations remain: history and Kills/min use readable mob XP messages; zero-XP kills cannot be counted through that source. Unknown or protected levels remain ?. Exact per-mob Time and XP/s remain -- without the required combat data. Respawn sampling uses readable units independently of exact kill timing.
Validation: 205 automated Lua 5.1 checks and 15 differential scenarios against ClassicLeveling 1.6.2 passed using simulated client APIs. Packaged files match the installed addon and GitHub source. Live-client appearance was not verified for this release.
This mod has no additional files

