File Details
3.5.7
- R
- Dec 22, 2016
- 383.06 KB
- 1.7K
- 7.1.0
- Retail
File Name
ClassMonitor_3.5.7.zip
Supported Versions
- 7.1.0
-
3.5.7
- Update Rune
-
3.5.6
- Update AuraBar
- Add Reap Souls AuraBar as default of Warlock
-
3.5.5
- Update version
- Now can config stagger bar test size
-
3.5.4
- Now warlock can use totems plugin
-
3.5.3
- Add borderRemind feature
-
3.5.2
- UI.Border added (sometimes useful when we cannot use :SetInside)
- Rare issue fixed with RegisterAddonMessagePrefix
- Bug fix with outdated message in BG
- Bug fixed in ENERGIZE plugin, duration was always reset to 10 :/ (thanks Nize)
- Embeds.xml CRLF fixed
- AURA and POWER can be displayed from right to left or left to right (reverse option) 7.Config: AURABAR missing Filter config option added
-
3.5.1
- Add DH support
-
3.5.0
- Now Combo points color will change smoothly
- Fix texture issue of Reset Popup
- Add new method, empty point will still display his border(beta)
-
3.4.6
- fix HealthBar function
-
3.4.5
- fix
/clm configmodule
- fix
-
3.4.4.4
- fix
/clm movewith tukui
- fix
-
3.4.4.3
- fix issus when using without tukui and elvui
-
3.4.4.2
- update plugin/rune.lua, now can work
- delete burningembers, demonicfury, eclipse plugins
- fix display of dk, druid, rogue, priest
-
3.4.4
- update plugin/tankshield.lua, remine
Paon ignoreandBlood Shield - update plugin/combo.lua, now can work in 7.0.0
- add plugin/arcane.lua, working in
Arcane Blast - fix plugin/stagger.lua
- fix some class's Power
- update plugin/tankshield.lua, remine
-
3.4.3
- IMPORTANT change for plugin developer: .enable renamed to .enabled, you should now use self:IsEnabled() to check this value (instead of using self.settings.enable)
- Graphical glitch fixed in DEMONICFURY, RECHARGE plugin
- SetInside used with each statusbar instead of setting manually anchoring (Pixel perfect correct with ElvUI)
- GetColor added in public namespace
- GetAnchor, GetWidth and GetHeight added in Plugin metatable (mandatory for external plugin if you don't want to break autogrid anchoring)
- External plugin sample HelloWorld and Castbar added
- Unit reaction added in Native UI
- Safecall methods from plugin to avoid crashing ClassMonitor with bugged external plugins
- Plugin with OnUpdate event handler modified to avoid refreshing on every call
- Colors can be set again in COMBO plugin
- Anchor cycle and unknown anchor handled more efficiently
- Bone shield default position fixed
- Bug fixed in ECLIPSE plugin (never code when you're tired)
- Plugins should now use ElvUI border color, texture, ... correctly
- Simplified chinese localization by Puffina
-
3.4.2.2
- Bug fixed while creating new plugin + autogrid anchor, sometimes frame was pointing to a not yet exiting frame
- Bug fixed in autogrid anchoring master assignation
-
3.4.2.1
- Bug fixed in ElvUI unit color
- Bug fixed while re-creating a deleted plugin during the same play session
- Bug in width/height config (stupid copy/paste)
-
3.4.2
- Auto-grid anchor activated (still experimental)
- Add new plugin instance implemented
- Delete plugin instance implemented
- External plugin allowed (see README)
- Old plugin code removed
- Bug fixed in TANKSHIELD plugin
- Bug fixed in CD plugin (graphical glitch)
- Typo in french localization
-
3.4.1.1
- Bug fixed with buff/debuff on pets
-
3.4.1
- New version release (3.4.0.0 -> 3.4.0.2)
-
3.4.0.2
- Auto-grid anchor added (experimental)
- Bug fixed in Eclipse:UpdateGraphics
- Default values set in plugin instead of main loop
- Color defaulting added
-
3.4.0.1
- New version check fixed
- Unused code removed
-
3.4.0
- Plugins rewritten to allow on-the-fly settings modification without reloadUI (==>no more reloadUI when modifying options)
- Anchor added in config UI
- Code refactored
- Default height set to 16 (stupid workaround for multisampling and pixel perfect)
- Popup to inform about problems with multisampling and pixel perfectness
- CD and Recharge/RechargeBar plugin added (must be added manually)
- UI namespace cleaned
- Bug fixed in Tukui skin
- Use ElvUI colors when possible
- Bugs fixed in DOT and ENERGIZE plugin
- hideifmax option added in RESOURCE plugin
- Default color for Demonic Fury and Burning Embers
- SendAddonMessage added to check if a new version is available
-
3.3.3b
- Bug fixed in Tukui Ace3 skin
-
3.3.3a
- Bug fixed with ElvUI
-
3.3.3
- Config UI Tukui skin bug fixed
- Reload UI less spammy
- Global width/height setter
-
3.3.2
- IG config continued, edit panel done except anchor/colors
- Bug fixed in ElvUI skin
- Plugin with count doesn't specify point width+spacing anymore but total bar width (point width and spacing are computed dynamically)
- spec replaced with specs (table instead of value)
- anchors removed, only one anchor
- Tank shield plugin (more shields will come later)
- TOTEM kind renamed to TOTEMS
- Demonic fury and burning embers config has been removed from power config
- Bug fixed in Runes and Stagger plugin
-
3.3.1
- Bug fixed in Stagger plugin
-
3.3.0beta
- Basic config UI
- Shadow removed from from bar/points
- Bug fixed in Health plugin
-
3.2.6
- Stagger added
- Regen renamed to Energize
-
3.2.5
- Bug fixed with autohide on resource/eclipse/demonic fury/health
- New plugin: Bandit's Guile (Rogue combat)
- Bone shield added in DK config
- Frenzy added to Hunter config
- Add event to handle unit = "pet"
- Mana Tea/Elusive Brew/Tigereye Brew reactivated
-
3.2.4
- Engine.GetConfig function added, it makes easier to edit profiles.lua
- profiles_template.lua modified
- Bug fixed with Eclipse, power max was set to 0 while connecting (and not after /console reloadui)
- autohide added for each plugin
-
3.2.3
- Shadow can be disabled by setting Engine.UIConfig.shadow = false in your profiles.lua
- Elusive brew and Tigereye brew added for monk (thanks Soulshard)
-
3.2.2
- Default bool value overwriting set value bug fixed
- Additional option 'unit' in Aura plugin
- Typo fixed in config explanation
- Another pixel perfect bug fixed :)
- Missing method in native UI
-
3.2.1
- Pixel perfect bug fixed
- Addon structure modified a little bit
-
3.2 beta
- Doesn't need Tukui or ElvUI anymore but still compatible with them
-
3.1
- Bug fixed in Health plugin
- Additional option 'unit' on Health plugin
- profiles.lua added to .gitignore + profiles_template.lua added
-
3.0
- ElvUI compatible
- Shadow infusion aura added for DK
-
2.7.5
- Additional info in config file
- Totem plugin rewritten to be more generic and include wild mushrooms
- Multi spec restriction added
-
2.7.4
- Additional layout for aura plugin, bar+text+duration instead of points (useful to track mana tea)
-
2.7.3
- Shadow orbs, Shaman maelstrom/fulmination fixed
- RSA removed
-
2.7.2
- Eclipse fixed
- Unused code removed
-
2.7.1
- Movers added
-
2.6.2
- Bug fixed
- Unused code removed
-
2.6.1
- Plugins are now in addon namespace instead of global one
- Wildmushrooms and Regen readded
- Framestrata fixed for every plugin
- RegisterUnitEvent used when possible (instead of RegisterEvent)
-
2.5.2
- Demonic Fury, Burning Embers added
- Number of power unit handled dynamically
- Bug fixes
-
2.5.1
- Monk config added
- dynamic power unit
-
2.5.0
- MoP ready
-
2.4.6
- Regen plugin by Ildyria
-
2.4.5
- Dot plugin by Ildyria
-
2.4.4
- Shaman config
- Bug fixed
-
2.4.3
- Totems plugin by Ildyria
-
2.4.2
- Health plugin by Ildyria
- Movers out of Tukui added
-
2.4.1
- Runes fixed
-
2.3.0
- Patch 4.3 ready
-
2.2.0
- Config structure modified
-
2.1
- Aura, power, resource bug fixed
-
2.0
- Totally rewritten
-
1.0
- First commit

