File Details
CircleHUD 1.901
- R
- Nov 20, 2020
- 38.36 KB
- 45
- 9.0.2+1
- Classic + 1
File Name
CircleHUD_901.zip
Supported Versions
- 9.0.2
- 1.13.5
==Change Log==
- v1.0 - Initial release
- v1.1 - minor visual enhancement
- v1.2 - Additions: - Slash Commands: '/chud' or '/circlehud' will toggle between 'show only during combat/targeting' mode and 'always on' mode - Slash Command: '/rl' will Reload UI (got tired of typing '/console reloadui' all the time...) - Class-based Target Low Health indicator: The target health circle shows where casting certain spells is applicable given the current target's health. The following are the class based indicators: Mage - 35% Rogue - 35% for Murderous Intent Shadow Priest - 25% for Shadow Word:Death Paladin - 20% for Hammer of Wrath Warrior - 20% for Execute All others - 25%
- v1.3 - TOC update for compatibility
- v1.4 - TOC update for compatibility - Additions: - User configurable variables in CircleHUD.lua - pieRadius: Sets how large the Circles are (Values > 0 only) - XScale: Relative offset left and right from center screen. ** Negative numbers will cause circles to switch sides ** (e.g., player on right, target on left) (Values from 0.01 to ??, large values may send the circles off your screen. Default: "1") - YScale: Relative offset up and down from center screen. (Values from -5.00 (bottom of screen?) to 5.00 (top of screen?). Default: "-1")
- v1.5 - TOC update for compatibility - v1.6 - fixed compute by 0 error for MoP (MoP PTR servers only)
- v1.61 - changed default pie background color to black, updated TOC - v1.62 - TOC update - v1.63 - TOC update
- v1.7 - TOC update, added mouseover/click capability on frames for targetting and right-click menus on both player and target circles
- v1.7c - TOC update & Classic compatability
- v1.8 - TOC update
- v1.9 - TOC update
- v1.901 - TOC update & ShadowLands compatibility
future possibilities - hide default unit frames for player & target, DK runes, out of combat fade, options interface panel

