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Character Owned Count

Tracks how many times your characters get 'owned' (die), DBZ:Abridged style

File Details

Character Owned Count 1.7.0

  • R
  • Sep 11, 2014
  • 95.43 KB
  • 573
  • 6.0.1+1
  • Retail

File Name

CharacterOwnedCount_1-7-0.zip

Supported Versions

  • 6.0.1
  • 5.4.8

v1.7.0
- Interface version updated for patch 6.0.
- Fixed an issue where resetting a character's owned count would corrupt that character's data, resulting in lua errors.
- Added a new option to use separate owned counts for instances and battlegrounds. When enabled, entering any instanced zone will temporarily revert the character's owned count to zero, which will return to its original value upon leaving the instance.
- Fixed an issue causing the splash display to incorrectly receive mouse input.
- Fixed the Visibility Duration slider in the configuration panel.

v1.6.3
- Interface version updated for patch 5.3.
- Removed excess formatting from addon title in the addons list.

v1.6.2
- Interface version updated for patch 5.2.

v1.6.0
- [MoP Beta] notation removed
- Added About page to configuration panel
- The muffin button no longer plays sounds.
- Muffin button textures moved to separate subfolder.
- Added an option to enable the loading message that appears in the chat frame. This option defaults to OFF.

v1.5.1
- Pressing the Cancel button on the configuration panel should now properly undo changes made.

v1.5.0
- Configuration window merged into the Addons panel of the main Interface Options window.

v1.4.2
- Fixed an issue with slightly corrupted sound playback (and possible crashes).

v1.4.1
- Added localization support via AceLocale 3.0 library.
- Fixed a bug where resetting the frame's position would not fully reset its position until the user logs out or /reloads their UI.
- Closing the configuration window while the frame is unlocked will now automatically lock the frame.
- Redesigned the configuration UI.
- The option to show the current character's count (previously accessible by "/charowned show") has been added to the configuration UI.
- The slash command (/charowned) no longer acknowledges any passed arguments and will now only toggle the configuration UI.
- Updated UI version for patch 4.3.

v1.4.0
- Added option in configuration to reset the current character's counter to zero.
- A new, special button has been added to the configuration window.
- Separated the configuration frame's XML elements into a separate .xml file.
- Moved sounds to their own folder.

v1.3.2
- An issue where the counter would trigger a second time on one death is now fixed. Hopefully.

v1.3.1
- Updated UI version for patch 4.2.

v1.3.0
- Added a new configuration frame for increased ease of changing options.
- Typing "/charowned" with no argument supplied now toggles the new configuration frame. The original command help is still accessible by typing "/charowned help".
- Added a configuration option for disabling the ding sound. As with the visibility duration setting, this setting is saved across all characters.

v1.2.0
- The basic command list now displays the current version of the addon at the top.
- The time the counter is shown on the screen can now be changed, and now defaults to 4 seconds, up from 3. This setting is global, saved across all characters.
- Added /charowned duration command for displaying or changing the amount of time the counter is shown on the screen.
- Added /charowned show command for displaying the counter on the screen without incrementing the current count.
- Added detailed command help. Use /charowned help -command- for help with a specific command.

v1.1.0
- Added /charowned slash command for configuring options.
- The frame's position can now be locked and unlocked using /charowned lock and /charowned unlock slash commands. Normal counter activity will be suspended while the frame is unlocked.
- The frame can also be reset to its default position with the /charowned resetpos slash command.