Cell_UnitFrames_21-08-26.zip
What's new
[1.10.67] - 2026-08-21
Added
-
Level Text — Hide at Max Level: optional checkbox (same as Resting Icon). Default off.
-
Fader — Instance: fade-in (full alpha) while inside an instance. Default off; ignored in Range mode.
-
Visibility presets: hide in instance / hide in open world (same driver as before).
-
General — Fallback Layout: dropdown +
/cuf fallback [name]for when Master Layout is None and Cell layout is Hide (replaces the snippet-only workflow). Default remainsdefault. -
/cuf locale [auto|enUS|ukUA]: show or set UI language (reload prompted).
Fixed
-
Level Text no longer overwrites
UnitEffectiveLevelwithUnitLevel(boss??and scaled levels). -
Combat Icon now refreshes immediately when enabled (was missing until the next combat event).
-
Role Icon no longer errors on Classic Era (
UnitGroupRolesAssignedfallback).
Internal
-
CUF.version(saved-data revision) bumped to 93 for release 1.10.67. -
Offline test:
tools/test_level_fallback.lua.
This mod has no additional files

