File Details
Cell_UnitFrames_02-06-26.zip
- R
- Jun 2, 2026
- 309.76 KB
- 431
- 5.5.4+3
- Classic + 2
File Name
Cell_UnitFrames_02-06-26.zip
Supported Versions
- 5.5.4
- 5.5.3
- 2.5.5
- 1.15.8
[1.10.18] - 2026-06-02
Fixed
- MoP + ElvUI secure aura taint (`Util/HideBlizzard.lua`): Removed the `Auras:UpdateHeader` function wrapper (it ran as Cell_UnitFrames and could contribute to `ADDON_ACTION_BLOCKED` / `SetWidth` in `SecureAuraHeader_Update`). MoP `TIME` / `EXPIRES` / `TIME_REMAINING` sorts are now normalized to `INDEX` via data-only patches on `ElvDB.profiles`, `E.db.auras`, and `E.DF.profile.auras`. When ElvUI is loaded, CUF no longer calls `SetAttribute` on aura headers (including `ElvUIPlayerBuffs` / `ElvUIPlayerDebuffs`). Hide buff/debuff frame is skipped with a one-time hint (same idea as DragonflightUI).
- Cell raid debuffs on CUF aura bars (`Widgets/Auras/Auras.lua`): Removed `hooksecurefunc(Cell.funcs, "GetDebuffList", …)`; the raid-debuff whitelist is cached when a bar uses Cell raid debuffs, refreshed on `PLAYER_ENTERING_WORLD` and `RaidDebuffsChanged`. Raid debuffs filter now requires `cellRaidDebuffs` for both spell id and name (operator precedence fix).
Changed
- MoP detection (`Util/HideBlizzard.lua`): `WOW_PROJECT_MISTS_CLASSIC` is recognized for the Blizzard secure aura sort workaround when present on the client.