File Details
Cell_UnitFrames_02-05-26_Fix.zip
- R
- May 2, 2026
- 302.20 KB
- 190
- 5.5.4+3
- Classic + 2
File Name
Cell_UnitFrames_02-05-26_Fix.zip
Supported Versions
- 5.5.4
- 5.5.3
- 2.5.5
- 1.15.8
[1.10.7] - 2026-05-02
Added
- `/cuf refresh` — re-runs Cell’s `UpdateLayout` for the current layout (same workaround as switching layout away and back). In combat, schedules a refresh after `PLAYER_REGEN_ENABLED`.
- API `NudgeCellLayoutRefresh()` — same as `/cuf refresh` for macros (`/run CUF.API:NudgeCellLayoutRefresh()`).
Fixed
- Reload / group: Cell can fire `UpdateLayout` before CUF registers `CUF_Initial_UpdateLayout`, so CUF never initialized until the layout was toggled manually. A deferred `Cell.funcs.UpdateLayout(current)` is now run once after load to cover that race (notably reported on TBC Anniversary in a group).
- Combat + layout hook: the `hooksecurefunc` on `Cell.funcs.UpdateLayout` previously returned immediately in combat and did not queue `UpdateWidget` / `UpdateUnitButtons`, so a reload during combat could leave frames stuck until a manual layout change. Pending refreshes now run after leaving combat.
Internal
- `CUF.version` (saved-data revision) bumped to 33 for release 1.10.7.

