promotional bannermobile promotional banner

CDM Sound Master

Customize your sound alerts for Blizzard's Cooldown Manager by adding your own sounds, or incorporating sounds from other addons, such as SharedMedia. Tickle your ears with the joys of new sounds through Sound Master.
SoundMasterIcon.png

SoundMasterIcon.png

SoundMasterSettingsImg01.png

SoundMasterSettingsImg01.png

SoundMasterSettingsImg02.png

SoundMasterSettingsImg02.png

SoundMasterimgSearchSounds.png

SoundMasterimgSearchSounds.png

SoundMasterImgSearchSounds01.png

SoundMasterImgSearchSounds01.png

Description

THE JOY OF SOUND

Your sounds, in Blizzard's Cooldown Manager. They appear under More Sounds, A to Z, beside Blizzard's own. Sound Master ships without audio. It plays what you give it. Blizzard's sounds are never touched.

FEATURES

  • Three sources — your own files, Sound Kit IDs, and anything SharedMedia is sharing.
  • Say anything — type a word, pick a voice, your PC speaks it. Say "kick", not "Spinning Crane Kick".
  • Preview first — a Play button on every sound. No surprise airhorns mid-pull.
  • Rename anything — make it "Opal: Burst". Shared prefixes group together, since the list sorts by name.
  • Search and hide — 300 sounds is a lot. Keep the ten you actually use.
  • Bulk add — MySounds.bat registers a whole folder for you. No paths to type.
  • Share a set — export your sounds as a string, like a WeakAura. Paste it anywhere.
  • Minimap button — left click for options, right click for the Cooldown Manager.
  • Pick your channel — Master, SFX, Music, Ambience, Dialog or Talking Head.
  • No stuttering — repeats inside a quarter second collapse into one.
  • Alerts never swap sound — every sound keeps its own slot, forever.
  • Built-in FAQ — and a debug log you can actually copy out of.

KNOWN RESTRICTIONS

  • "Midnight" (12.1.0) expansion support only.
  • "No sounds yet" means you haven't added any. Working as intended.
  • New alerts need a reload. Blizzard's rule; not mine.
  • Something misbehaving? /cdmsm Debug: ON, reproduce it, paste Debug Output into a ticket.

COMMANDS /cdmsm options — /cdmsm faq help — /cdmsm find search sounds — /cdmsm export share sounds — /cdmsm output debug log — /cdmsm list everything — /cdmsm rescan re-read sources — /cdmsm minimap show or hide the button

SPECIAL THANKS I appreciate you all.

Buy me a burrito:

PayPal to @OpalMadScholar, or use the QR code below.

Donation QR code

The CDM Sound Master Team

profile avatar
  • 4
    Projects
  • 112
    Downloads

More from Opal_MadScholar

  • Class Icon Plates project image

    Class Icon Plates

    Icon image display for above friendly-player nameplates outside of combat. Created to work with Rondo's Media package.

    • 58
    • August 12, 2026
  • Munchie Bar project image

    Munchie Bar

    Never fight hungry — a spec-aware bar that tracks your consumables, their timers, and bag counts, with click-to-use, and profiles per region, and character.

    • 28
    • August 12, 2026
  • BodyCount project image

    BodyCount

    Calls out raid deaths with a big movable "[#] DEAD!" alert and sound, triggered by total, per-role, or per-class thresholds.

    • 16
    • July 9, 2026
  • Class Icon Plates project image

    Class Icon Plates

    Icon image display for above friendly-player nameplates outside of combat. Created to work with Rondo's Media package.

    • 58
    • August 12, 2026
  • Munchie Bar project image

    Munchie Bar

    Never fight hungry — a spec-aware bar that tracks your consumables, their timers, and bag counts, with click-to-use, and profiles per region, and character.

    • 28
    • August 12, 2026
  • BodyCount project image

    BodyCount

    Calls out raid deaths with a big movable "[#] DEAD!" alert and sound, triggered by total, per-role, or per-class thresholds.

    • 16
    • July 9, 2026