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Cauldron

Abandoned
An improved interface for your trade skills

File Details

r139

  • R
  • Oct 17, 2009
  • 536.10 KB
  • 22
  • 3.2.0
  • Retail

File Name

Cauldron-r139.zip

Supported Versions

  • 3.2.0

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r139 | pschifferer | 2009-10-17 02:00:16 +0000 (Sat, 17 Oct 2009) | 2 lines
Changed paths:
   M /trunk/Cauldron.toc
   M /trunk/CauldronMain.lua

Updated version number to 1.0.0.rc1.

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r138 | pschifferer | 2009-10-16 05:44:06 +0000 (Fri, 16 Oct 2009) | 2 lines
Changed paths:
   M /trunk/CauldronMain.lua

Small fix to account for making only the desired amount for first item instead of all. >.>

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r137 | pschifferer | 2009-10-16 05:33:55 +0000 (Fri, 16 Oct 2009) | 4 lines
Changed paths:
   M /trunk/Cauldron.toc
   M /trunk/CauldronMain.lua
   M /trunk/CauldronMain.xml
   M /trunk/CauldronMainUI.lua

Added some new logic to queue processing, where if the first item in the queue can be made, it will
be processed immediately, instead of handling intermediate items (if any).
Added the quantity that can be made (now) next to the name of items in the main and intermediate queues.

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r136 | pschifferer | 2009-10-16 03:40:53 +0000 (Fri, 16 Oct 2009) | 7 lines
Changed paths:
   M /trunk/CauldronMain.lua
   M /trunk/CauldronMainUI.lua
   M /trunk/CauldronTradeskill.lua
   M /trunk/Locale/Cauldron-enUS.lua

Added "(# skills)" to the skill name in the progress bar, so people can see how many skills they have.
Really fixed the skill learner code.  Turns out that it was being called many times even during a simple thing
like opening the window.  Now the activity is flagged to truly update the list when something changes, like
skill level.  Window opening for my personal Blacksmithing skill with 300 items now takes only a few seconds,
so it should be orders of magnitude faster than it was before.
Added some checks to various functions to handle situations where certain data structures aren't initialized.

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r135 | pschifferer | 2009-10-15 04:26:58 +0000 (Thu, 15 Oct 2009) | 7 lines
Changed paths:
   M /trunk/Cauldron.toc
   M /trunk/CauldronMain.lua
   M /trunk/CauldronQueue.lua
   M /trunk/CauldronTradeskill.lua

Updated version to .13
Changed the skill learner to batch skills learned in groups of 25, so that the client gets a
breather every so often when learning a large list of skills, and the UI doesn't become unresponsive.
Fixed a possible issue with horked reagent information that would cause the queue handler to
fail on some intermediate items.  A (hopefully) useful error is now given to the user to easily
identify the location of the problem.

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r134 | pschifferer | 2009-05-10 23:58:26 +0000 (Sun, 10 May 2009) | 2 lines
Changed paths:
   M /trunk/CauldronMain.lua

Fixed a nil error when an item is acquired.

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