File Details
0.1.5
- R
- Jun 7, 2026
- 34.55 KB
- 58
- 12.0.5
- Retail
File Name
CastHistory-0.1.5.zip
Supported Versions
- 12.0.5
- Remember the timeline's position per Edit Mode layout, so switching HUD profiles now moves CastHistory to wherever you placed it in that layout. Existing positions are preserved — a layout only diverges once you reposition the frame while it's active. "Reset position" now resets only the active layout.
- Stop erroring on haste reads now that `UnitSpellHaste` can return a protected (Secret) value in Patch 12.0; the haste-adjusted GCD markers keep their last known spacing instead.
- Skip per-frame work when the timeline is empty and reuse layout scratch state, to cut idle CPU and garbage collection.

