File Details
CarboniteAllinOneRetailClassic-v12.0.0-00038
- R
- May 28, 2026
- 20.28 MB
- 196
- 12.0.1+7
- Retail + 3
File Name
CarboniteAllinOneRetailClassic-v12.0.0-00038.zip
Supported Versions
- 12.0.1
- 12.0.0
- 11.0.5
- 5.5.3
- 4.4.2
- 3.4.3
- 2.5.5
- 1.15.8
Carbonite All in One (Retail & Classic)
v12.0.0-00038 (2026-05-28)
Full Changelog Previous Releases
- Quest: defer secure WQ-click APIs; resolve live questID for "?"
Two retail fixes around quest interactions.
WQ pin click (MapIcons.lua): the world-quest pin OnClick called
C_SuperTrack.SetSuperTrackedQuestID and QuestUtil.TrackWorldQuest
synchronously from Carbonite's tainted click handler. The trigger
chain that follows (Blizzard's super-tracking CallbackRegistry ->
QuestDataProvider:RefreshAllData -> AcquirePin ->
CheckMouseButtonPassthrough -> SetPassThroughButtons) inherits our
taint, and SetPassThroughButtons is protected -- so quest completion
typically surfaced as ADDON_ACTION_BLOCKED blaming Carbonite. Capture
the click-time inputs (questID, shift, watchType, isSuperTracked) and
re-run the super-track / watch branches from a C_Timer.After(0)
closure so the secure calls originate from the timer system instead
of our click stack.
Self-completable "?" click (WatchWindow.lua): clicking the
QuestWatchAC button never fired the autocomplete popup on retail
(while the AutoTurnInAC option worked). Two real causes layered on
top of each other:
* Carbonite's cur.QId is title-matched out of the bundled quest DB
and can pin to a legacy/story ID (debug example: a current
retail self-completable quest got cur.QId = 28827 = the cata
"In die Tiefe" / retail-DB "The Eye of the Storm"; live questID
was 94363). C_QuestLog.IsOnQuest(28827) is false,
AddAutoQuestPopUp returns false, ShowQuestComplete silently
no-ops. Resolve the live questID via
C_QuestLog.GetQuestIDForLogIndex(cur.QI) before any Blizzard
call -- cur.QI is the Blizzard log index Carbonite already
tracks, so this round-trips reliably.
* The popup queue is emptied once the player dismisses Blizzard's
own popup, so a later "?" click that just calls
ShowQuestComplete hits an empty queue and no-ops. Force
AddAutoQuestPopUp(liveID, "COMPLETE") first to re-queue, then
ShowQuestComplete -- mirroring the QUEST_AUTOCOMPLETE handler
in blizzard_questobjectivetracker. Defer both via
C_Timer.After(0) so taint from our click stack doesn't follow
the call.
Co-Authored-By: Claude Opus 4.7 noreply@anthropic.com