File Details
CapMonitor 0.9.5
- R
- May 22, 2013
- 50.82 KB
- 2.0K
- 5.3.0
- Retail
File Name
CapMonitor_0.9.5.zip
Supported Versions
- 5.3.0
0.9.5
- Added support for Deepwind Gorge
- Deepwind Gorge is more accurate than other battlegrounds, as blizzard made the capturing cast/events visible to other players.
0.9
- Now displays the players name on the cap bar.
- Now detects movement of friendly players.
- Fixed some errors when leaving battlegrounds.
- Tweaks to node positions.
0.8
- Added settings (/cm or /capmonitor)
- Friendly player icons are now only displayed when they're within interact distance of a node.
0.7
- Added a bar frame to display highest possible capture progress for nearby units.
0.6
- Fixed issue with players from other battlegroups not being tracked.
- Added support for spells which deal direct damage but do not interrupt capping (Death and Decay).
- Removed some debugging stuff I left in.
- Grace time increased from 2.5s to 3s
0.5
- Will now only display enemy frames when defending a friendly node, or attacking an unclaimed node, (vise-versa for friendly frames).
0.4.1
- Fixed LUA error in normal battlegrounds.
0.4
- Friendly players now also have icons (if friendly nameplates are enabled)
- Icon glow/sparks will now display after 4.5s instead of always
- Grace time increased from 2 to 2.5s
- Idle data will now always be collected while inside a battleground, as apposed to only while near a node.
0.3
- Fixed rated EotS detection
- Added ice block
0.2
- Fixed absorbs
- Fixed combat events not deregistering

