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Cap Monitor

Abandoned
A tracker for potential node cappers in battlegrounds

File Details

CapMonitor 0.9.5

  • R
  • May 22, 2013
  • 50.82 KB
  • 2.0K
  • 5.3.0
  • Retail

File Name

CapMonitor_0.9.5.zip

Supported Versions

  • 5.3.0

0.9.5

  • Added support for Deepwind Gorge
  • Deepwind Gorge is more accurate than other battlegrounds, as blizzard made the capturing cast/events visible to other players.

0.9

  • Now displays the players name on the cap bar.
  • Now detects movement of friendly players.
  • Fixed some errors when leaving battlegrounds.
  • Tweaks to node positions.

0.8

  • Added settings (/cm or /capmonitor)
  • Friendly player icons are now only displayed when they're within interact distance of a node.

0.7

  • Added a bar frame to display highest possible capture progress for nearby units.

0.6

  • Fixed issue with players from other battlegroups not being tracked.
  • Added support for spells which deal direct damage but do not interrupt capping (Death and Decay).
  • Removed some debugging stuff I left in.
  • Grace time increased from 2.5s to 3s

0.5

  • Will now only display enemy frames when defending a friendly node, or attacking an unclaimed node, (vise-versa for friendly frames).

0.4.1

  • Fixed LUA error in normal battlegrounds.

0.4

  • Friendly players now also have icons (if friendly nameplates are enabled)
  • Icon glow/sparks will now display after 4.5s instead of always
  • Grace time increased from 2 to 2.5s
  • Idle data will now always be collected while inside a battleground, as apposed to only while near a node.

0.3

  • Fixed rated EotS detection
  • Added ice block

0.2

  • Fixed absorbs
  • Fixed combat events not deregistering