File Details
Buffed! 2.3
- R
- Oct 19, 2016
- 19.33 KB
- 1.2K
- 7.0.3
- Retail
File Name
Buffed_-2.3.zip
Supported Versions
- 7.0.3
2.3: .toc update, fixed a bug when adding or removing filter frames.
2.2: Updated the .toc
2.11: General bug clearing up, the alpha slider should work again and combat positions shouldn't spew errors. Also added another preset, and changed the way the buffs are loaded the first time around.
2.1: Filter frame code clean-up: they should now work as intended. Added importing set ups from other characters, and also a first preset. Removed the 'save positions' from the dropdown menu, as all positions should now auto save.
2.05: Added the option to change the textures from a drop down window. Currently textures will need to be added manually to line 4 of Buffed!.lua. Fixed an issue where the timers weren't re-parenting to their relevant frames after being dragged, and the combat positions not working properly.
2.04: Re-implemented the sort by duration feature, and moved it from the interface menu to the 'M' frame dropdown. Allowed for the individual colouring of the duration bars.
2.01:Fixed a spelling error causing the bars to not show, and the timers keeping their old values before changing to the new ones.
2.0: Duration bars added. Bug where timer positions weren't saving fixed.
1.85: Few minor updates to continue compatability into 3.1
1.81: Fixed tooltip not hiding, and buffs hiding when closing the config.
1.8: General re-code focused on efficiency, check the comments for some screenshots.
1.76: slight change of textures.
1.75: The dummy duration timers are now independantly movable.
1.74: Added mousewheel support for fine-tuning buff placement: scroll up/down with the mouse wheel to adjust the vertical placement, and shift+ scroll to adjust the horizontal placement.
Fixed a bug where the alpha slider didnt hide when the configuration was hidden
1.73: Added Alpha Sliders, these will change the transparency of the buffs, and will overwrite the original fading-in function.
Added a guide frame while dragging, to show the extent of the padding.
Added option to show/hide the Fake timers.
1.7: re write of the padding/sizing/alignment function, and re write of the format of the saved variables and positions, check out comments for more info.
1.64: Fixed an issue where an extra options menu would appear on every zone change, and a bug which returned an occasional error on leaving combat.
1.63: Fixed Filter Frames not deleting properly between sessions, added option to set the IsMine filter dependantly for target buffs and debuffs.
1.62: Fixed Weapon enchant frame bug.
1.61: Fixed the positions not being set properly on PLAYER_ENTERING_WORLD
1.6 General re-code, better saving of variables. new option on the master frame, dummy duration timers always show, new 'filter frames'
1.52: Few minor bug fixes, some code clean up. Dummy duration timers now show up on hover to help with positioning.
1.51: Hopefully sorted out the alignment issues when saving profiles, and a few other bug fixes.
1.5: Added positioning for in combat/out of combat, and hence saving position per character.
1.42: fixed a bug with target durations causing error
1.41: config buttons stay square while resizing, changing the size of the master config button changes the size of all config buttons
1.4: Added Check boxes to toggle on/off sorting by duration and showing weapon enchants. Cleared up some random bugs.
1.3: Buffs fade out by duration, holding shift sets all to max alpha. Added sorting buffs by duration.
1.2: Added a 'Master' frame that will change the behaviour of all the configuration frames at once, reset timers as they appeared a bit buggy.
1.18: Changed Timers
1.17: fixed strata issue for buffs already present
1.16: The ticks in the menu should now work.
1.15: No longer gets hidden by bison, dotimer, etc. (thanks to SkunkWerks for pointing this out.)
1.14: Added Option to disable the target buff's/debuffs completely(requested by Frostdecoy)
1.13: Fixed hiding the config frames if their number is changed while they are enabled. (thanks to Nanoon for poitnign this out)
1.12: fixed the target tooltips (hopefully)
1.1: simple config in the interface menu to changes the number of buffs/debuffs to show.
1.01: added more buff config frames to prevent it bugging out past 10