File Details
v65
- R
- Feb 18, 2011
- 56.39 KB
- 1.7K
- 4.0.6
- Retail
File Name
BuffWatcher-v65.zip
Supported Versions
- 4.0.6
65
- Functional Changes
- Added the option to not check for buffs while resting.
- Added the option to not check for buffs while mounted or on a taxi.
- Added the option to not check for buffs while on a vehicle.
- Added a new buff type: Weapon Buff. Weapon buffs are assumed to be an hour-long duration. The "Do Not Want" option will not work with weapon buffs.
- Added a tooltip to the Add Buff Spell ID EditBox, which says users must have a spell ID to add buffs to watch, and gives 4 examples (2 spells and 2 items).
- All proc Buff Categories added this version (and in the future, if I remember to but forget to mention it) are not associated with any talent group, to waste the least amount of CPU time and memory.
- Added a proc to Druids, "Clearcasting", which shows when Clearcasting is active.
- Added a proc to Druids, "Stampede", which shows when Stampede is active - provides a free, omni-directional Ravage.
- Added a proc to Druids, "Pulverize", which shows when Pulverize is active - provides crit from eating Lacerates.
- Added a proc to Druids, "Predator's Swiftness", which shows when Predator's Swiftness is active - instant Nature spell from finishing moves.
- Added a proc to Druids, "Lunar Shower", which shows when Lunar Shower is active - stronger, cheaper Moonfire.
- Added a proc to Druids, "Nature's Grace", which shows when Nature's Grace is active - 5/10/15% spell haste.
- Changed the Druid "Lifebloom" Buff Category to not be associated with any talent group. This will hopefully annoy the fewest number of users.
- Added a watchcast buff to Mages which tracks Focus Magic.
- Added a combat-only buff to Warlocks, "Improved Soul Burn".
- Added a proc to Warlocks, "Shadow Trance", which shows when Shadow Bolt is instant. "Shadow Trance" is from the warlock talent "Nightfall" and the Glyph of Corruption.
- Added a proc to Warlocks, "Soulburn", which shows when Soulburn is activated.
- Added a proc to Warriors, "Victorious", which shows when Victory Rush is usable.
- Bug Fixes
- Fixed a bug with "Watch Cast", where it would often cause "nil index" errors.
- Fixed a bug where procs would not update smoothly unless a buff was "low time".
- Fixed a bug where the "movable" check button did not update the "movable" variable, which caused BuffWatcher to always be movable every time the UI was loaded.
- Fixed a bug with the buff "Use ID" option, which resulted in nil index errors.
- Internal Changes
- Changed EventHandler's inCombat variable to a boolean.
- Changed the way the BuffWatcher's "movable" option works: There is now a small frame (which looks like /!\ but better, and yellow), offset from the first warning icon, which is the movable anchor point for all the frames. There is a tooltip that explains what this frame is and how to hide it.
- Spread out the widgets in the "Add Buff" popup frame.
- Moved the player and target buff table updates, to simplify the layout of the BuffCheck() function call.
- Changed my name in the TOC "Author" field, since I have changed my main.
64
- Functional Changes
- Added the option for a Buff Category to require a certain aura. Ex: A Druid's Savage Roar should require aura 3 ("Cat Form"). A Warrior could require Commanding Shout while aura 2 ("Defensive Stance") is active.
- Added the option for a Buff Category to require a pet. Ex: A Warlock's Soul Link requires that a pet is active.
- Added the ability to print which buffs are missing.
- Added the ability to change whether a buff is an item or not, without needing to remove and add the buff.
- Added the option to check individual buffs by spell id, instead of by name. Currently this only works with your own buffs, not auras and not watch cast. I didn't check procs but I'd figure they work, given the previous restrictions.
- Bug Fixes
- Fixed a lot of incorrect or missing buffs in the default Buff Categories:
- Added "Battle Shout" to the default Death Knight "Horn of Winter" Buff Category.
- Added "Roar of Courage" to the default Death Knight "Horn of Winter" Buff Category.
- Added "Blessing of Kings" to the default Druid "Mark of the Wild" Buff Category.
- Added "Embrace of the Shale Spider" to the default Druid "Mark of the Wild" Buff Category.
- Added a new default Buff Category to Druids for "Lifebloom". It is non-solo, in-combat, watchcast-enabled by default. Players need only specify which, if any, talent specs it should be active with.
- Added "Aspect of the Fox" to the default Hunter "Aspect" Buff Category.
- Added "Abomination's Might" to the default Hunter "Trueshot Aura" Buff Category.
- Added "Blessing of Might" to the default Hunter "Trueshot Aura" Buff Category.
- Added "Unleashed Rage" to the default Hunter "Trueshot Aura" Buff Category.
- Removed "Aspect of the Beast" from the default Hunter "Aspect" Buff Category.
- Removed "Aspect of the Dragonhawk" from the default Hunter "Aspect" Buff Category.
- Removed "Aspect of the Monkey" from the default Hunter "Aspect" Buff Category.
- Removed "Aspect of the Viper" from the default Hunter "Aspect" Buff Category.
- Removed "Ice Armor" from the default Mage "Armor" Buff Category.
- Removed "Arcane Brilliance" from the default Mage "Arcane Intellect" Buff Category.
- Removed "Dalaran Brilliance" from the default Mage "Arcane Intellect" Buff Category.
- Added "Mark of the Wild" to the default Paladin "Blessing" Buff Category.
- Added "Embrace of the Shale Spider" to the default Paladin "Blessing" Buff Category.
- Added "Abomination's Might" to the default Paladin "Blessing" Buff Category.
- Added "Blessing of Might" to the default Paladin "Blessing" Buff Category.
- Added "Trueshot Aura" to the default Paladin "Blessing" Buff Category.
- Added "Commanding Shout" to the default Priest "Power Word: Fortitude" Buff Category.
- Added "Blood Pact" to the default Priest "Power Word: Fortitude" Buff Category.
- Removed "Prayer of Spirit" from the default Priest "Divine Spirit" Buff Category.
- Removed "Prayer of Fortitude" from the default Priest "Power Word: Fortitude" Buff Category.
- Removed the default Priest "Divine Spirit" Buff Category. Apparently it's been gotten rid of as a buff.
- Removed the "Hunger For Blood" default Rogue Buff Category. Hunger For Blood was removed from the game.
- Removed the "Life Tap" default Warlock Buff Category. The glyph no longer provides a buff which provides spell power, making this Buff Category useless.
- Added a new default Buff Category to Warriors, also named "Shout". This will be for catching non-shout, shout-like buffs, such as Priest Power Word: Fortitude -> Commanding Shout and Death Knight Horn of Winter -> Battle Shout.
- Internal Changes
- Minor moving and/or resizing of various GUI elements, to make the Buff Category GUI look nicer.
- Changed how buffs are removed from Buff Categories - instead of removing all buffs in the selected Buff Category with the same spell id as the selected buff, BuffWatcher now only removes the selected buff.
- Added buff type checks for buff types 1 and 2. Previously buff types 1 and 2 were in a fail-safe, "catchall" else clause.
- Added buff type check for buff type 4. This buff type isn't implemented yet.
- Added buff type check for buff type 5. This buff type isn't implemented yet.
63
- Functional
- Added the option to change the color of the text messages in the warnings. Yay, color!
- Added the option to change the anchor point of the icon and text messages in the warnings.
- Added the option to change the horizontal justification of the text messages in the warnings.
- Added the option to change the font of the text messages in the warnings.
Added fonts from the following addons, if the user has them installed:
- Prat
- SCT
- FonTabulous
- tekticles
- Fontifier
Note: If too many fonts are available (FonTabulous is a big offender here), the font dropdown menu can become bigger than the screen. I will fix this later.
- Bugs Fixed
- Fixed a bug where the minimum percent for "Low Time" warning would creep lower every UI reload. It should now stay where it's been put.
- Fixed a bug where changing certain BuffCategory properties via the GUI did not properly update the GUI.
- Fixed a bug where chat messages began with [BWA] instead of [BW].
- Fixed a bug where adding or removing buffs to or from Buff Categories reset the display of all the Buff Categories, instead of only the currently selected one.
- Fixed a bug where the edit box arrows did not have a graphic.
- Fixed a bug where clicking the edit box arrows would change the stored value to some other number ("some other number" being the previously-stored value, not what it was supposed to do).
- Fixed a bug where certain variables were not initialized, which sometimes resulted in errors.
- Fixed a bug where removing non-last buffs from Buff Categories would leave an empty buff in that slot.
- Fixed a bug where buff applications were not being detected properly (I hope). I guess I reverted a "bypass the minimum time" check without realizing it, so BuffWatcher didn't care that a buff was applied if the application happened too soon to a previous buff check.
- Internal
- Changed the initialization for default display options to occur every login, instead of only when creating a new profile.
- Changed the initialization for default display options to also initialize any interior variables that might be missing (this provides a fix for me adding new variables, like alpha values).

