File Details
v29
- R
- Oct 30, 2009
- 4.66 MB
- 47
- 3.2.0
- Retail
File Name
BossEncounter2_v29.zip
Supported Versions
- 3.2.0
System changes
- End sequences will now ignore the UI scale, thus fixing some odd positionning problems with a different UI scale.
- "Power" criteria on the score card has been removed.
- "Speed" has been changed to work like previous versions of the score system (so it is once again based on the time needed to kill the boss during the successful attempt).
- "Attempts" criteria has been added, it works like the "Speed" criteria from versions 25 to 28 (its score is based on the number of attempts needed to kill the boss).
- You can now replay the end sequence of the last boss done in the game session with a new slash command.
- BossEncounter2 now features a DPS-O-Meter at the end of a successful boss fight.
- This meter generally ignores the damage done on mobs that have not died by the end of the fight or mobs that cannot be killed through normal mechanics.
- Difficulty meter will no longer show up briefly if you are in combat when the boss module triggers.
Modules changes
Trial of the Champion
- Grand Champions boss module will no longer be able to count the mounted combat as a Failure; only the classic combat against the mobs will allow to trigger a Failure.
Coliseum
Beasts
- Improved significantly the module, especially in heroic difficulty:
- It now has timers for phase changes (heroic only), jormungar sprays and boss abilities CDs.
- Snobolds can now be announced.
- High impale stacks can now be announced.
- Staying in slime pools will raise an alert.
Twins
- Berserk timer reduced to 8 minutes.

