File Details
v26
- R
- Oct 3, 2009
- 4.64 MB
- 69
- 3.2.0
- Retail
File Name
BossEncounter2_v26.zip
Supported Versions
- 3.2.0
System changes
- A new, aggressive type of alert has been added. It will be used for things the player must not miss.
- This alert type, because it is really intrusive on your screen, can be disabled in the options to use a more classic display mode.
- The heal assist system now works with Grid2.
- Big textures will now be preloaded before combat, to avoid a FPS drop if the game has to load these textures while in combat (experimental).
Modules changes
- Onyxia boss module available.
Coliseum
Beasts
- The Burning Bile alert will now use more symbols.
Jaraxxus
- Alerts when the boss gains the damage increase buff should now work with both 10 and 25 man versions.
Champions
- A new feature that allows you to perform a quick crowd control action by just right-clicking on a row in the add window has been added. Check it out !
Twins
- Power and technique scores on this boss should no longer be zero.
Anub'arak
- The module should now restart at once as soon as you fall into the Icy Depths after a wipe.
- The kick system will now only operate when out of combat.
- Fixed a format error on the kick message.
- Water-walking buff will be removed from your character if detected when the module starts.
- All Deathknights will be kicked from the raid if a Path of Frost aura is detected on the raid when the module starts.
- For those who really do not trust their DK players, an option to preventively kick them manu militari when the module starts has been added.

