promotional bannermobile promotional banner

BlazonUI Interrupt

Shows which interruptible enemy casts got through uninterrupted — the ones your group could have stopped, but didn't.

# BlazonUI Interrupt

Most interrupt addons answer the question **"who kicked?"**.
BlazonUI Interrupt answers the one that actually makes you better:
**"what got through?"**

Not *"I had 12 interrupts"* — but *"four heals landed on that boss and
nobody stopped them."*

---

## What it does

Every time an enemy starts casting, BlazonUI Interrupt checks whether that
cast was interruptible. If the cast completes anyway, it is recorded as a
**missed interrupt** — a spell your group could have stopped, but didn't.

Casts that *were* stopped are tracked too, so you always see both sides:
what you handled, and what slipped through.

## What you get

**Overview**
- Ranking of spells that got through, sorted by how often it happened
- The enemy each spell came from, so you know where to look
- A matching ranking of the casts your group did stop
- Session and lifetime counters

**History**
- The last events with timestamps
- Colour-coded: red for casts that got through, green for casts you stopped

**Options**
- Right-click any entry to permanently ignore that spell — no typing,
  no spell IDs to look up
- Manage the ignore list with one click per entry
- Optional sound when an interruptible cast completes
- Separate "reset statistics" and "reset everything" buttons

## Commands

| Command | What it does |
|---|---|
| `/bint` | Open the window |
| `/bint reset` | Reset the statistics |
| `/bint errors` | Show the diagnostic log (only needed for bug reports) |

---

## Honest notes about the limits

These are restrictions of the game itself, not shortcomings of the addon.
They are listed here so you know what to expect before installing.

**Enemies need to be visible to be tracked.**
An enemy without a nameplate and without a boss frame has no unit token,
which means *no* addon can see what it is casting. Keeping nameplates
enabled gives the best coverage.

**There is no per-player interrupt ranking, on purpose.**
Since patch 12.0 Blizzard has closed the combat log to addons, so it is no
longer possible to know *who* interrupted a cast. This addon could guess by
watching interrupt spells and timings, but that guess would be wrong often
enough to be misleading — especially in raids. Showing no number is more
honest than showing a made-up one, so the feature was deliberately left out.

**Spell names can be unavailable during combat.**
Blizzard restricts some data for enemies while fighting. When a cast cannot
be identified, it is skipped rather than counted as "unknown", so your
statistics stay clean.

---

## Feedback and bug reports

Please use the [Discord](https://blazonui.de/join) rather than the comments
here — it is much easier to follow up, ask for details, and let you know
when something is fixed.

Part of the **BlazonUI** family of addons.

The BlazonUI Interrupt Team

profile avatar
  • 2
    Projects
  • 25
    Downloads

More from blazonui