File Details
60000.3
- R
- Dec 15, 2014
- 62.57 KB
- 63.7K
- 6.0.3
- Retail
File Name
BittensSpellFlash_Warrior-60000.3.zip
Supported Versions
- 6.0.3
Version 60000.2
Update to latest BSF library.
Version 60000.1.13
- Protection: The rotation was not being presented sequentially. Changed the rotation to be very sequential.
- Fury: No changes.
- Arms: No changes.
Version 60000.1.12
- Protection: Re-worked the entire rotation scheme, incorporationg the 6.0.3 changes. Previous release was errant in that it flashed when not available and did not provide correct rotation.
- Fury: Re-worked the rotation and provided more detail criteria to assist in the Rage pool related idle times.
- Arms: No changes.
Version 60000.1.11
- Sorry, this ended up being a re-release of 10 since I forgot to commit the work.
Version 60000.1.10
- Protection: No changes.
- Fury: Corrected the Rage Pool calculations for rotations. Would not flash at all when half rage.
- Arms: No changes.
Version 60000.1.9
- Protection: No changes
- Fury: No Changes
- Arms: Corrected the Flashing when ability was not ready.
Version 60000.1.7
- First release with Protection enabled. Also modified Fury to conincide with the 6.0.3 nerfs/changes. Arms was not changed, same functionality as 60000.1.6.
- Protection: Focused mainly on single target with Sudden Death Talent. Shield Barrier and Shield Block will have small flashes indicating they are available.
- Cooldowns are not currently flashed. Taunt and Mocking Banner are not currently flashed.
- Fury: Rotation changed somewhat -> Need to stay Enraged so Bloodthirst is the go to. Sometimes it is necessary to wait until it procs. Basic rotation is
- to Bloodthirst, Berserker Rage, Wild Strike, Raging Blow, Bloodthirst, Raging Blow, Wild Strike, and then use Dragon Roar/Storm Bolt and Execute as it
- comes available. This will vary slightly based on the stacks of Raging Blow. The flashes should follow this rotation.
- Arms: No changes in this release but I am aware of flashing issues when the ability is not ready. I will address that next.
Version 60000.1.3
- Let's try that again ...
Version 60000.1.2
- Arms and Protection: Completely disabled (temporarily) so they stop spewing errors to the chat log.
Version 60000.1.1
- Fury: Changed rotation to work with the 6.0.2 WoD PrePatch.
- Arms and Protection: Still working on these two specs for WoD changes.
Version 50400.2.3
- I have gotten a pretty good response, so I think (and hope) Bitten's SpellFlash will live on!
Version 50400.2.2
- The future of Bitten's SpellFlash: Warrior is in question. I no longer wish to maintain this addon, starting with patch 6.0. If you are interested in taking it over, keeping up with optimal rotations, and you have programming skills, please leave a comment or PM on Curse.
Version 50400.2.0
- Arms: Updated rotation according to new research, including adjusting for 2pT16.
- All: Execute mode works correctly on the training dummies that drop to exactly 20% health.
Version 50400.1.1
- Protection: No longer pause mitigation flashing when Second Wind is up.
- All: Flashes WoW's 9th Anniversary Celebration Package.
Version 50400.1.0
- All: Updating flashing for Impending Victory according to its changes this patch.
- All: Rotations do a better job at anticipating queued spells, switching to your next spell sooner when you press a button.
- All: Smoothed out some quirky flashing.
Version 3.5.3
- Protection: Now checks for the proc from Indomitable Primal Diamond before flashing your mitigation cooldowns.
- Protection: Now checks for a number of external mitigation cooldowns before flashing one of your own.
Version 3.5.2
- Protection: Bugfix - Victory Rush was flashing regardless of whether you had Victorious.
Version 3.5.1
- Arms: Only uses Impending Victory when it's free.
- Arms & Fury: Now uses Impending Victory even during the execute phase when it's free.
- Protection: Damage mode is now linked with the hidden option to toggle it in groups (see the website for more info).
- Protection: Shield Block and Shield Barrier no longer flash in damage mode.
- Protection: Only flashes the lower piority Thund Clap in damage mode.
- Protection: Shield Slam and Revenge now flash regardless of rage when in damage mode.
- Protection: Now anticipates the cooldown reset on Revenge from dodges and parries.
- Protection: Now waits up to .5 seconds for a rage generating ability instead of using a damage ability.
Version 3.5.0
- Arms: Updated the rotation based on new research.
- Arms & Fury: Added AoE modes.
- Arms & Fury: Smoothed out some quirks in the flashing.
- Fury: Heroic Strike now flashes more often.
- Fury: Execute is never saved to build rage when solo.
- All: Shouts now flash if the raid buff is needed out of combat, if an enemy target is detected.
Version 3.4.0
- Protection: Added an AoE mode.
- Protection: Added a solo mode.
- Protection: Added flashing for level 60 talents.
- Protection: Added flashing for Storm Bolt.
- Protection: Heroic Strike now flashes when you are not tanking and rage is high.
- All: Now factors in Glyph of Hoarse Voice when deciding if shouts will cap your rage.
Version 3.3.6
- All: Bugfix for a Lua error.
Version 3.3.5
- All: Now flashes food buffs.
Version 3.3.4
Update for patch 5.3.
- Most spells that depending on your health now account for incoming heals.
Version 3.3.3
- Arms & Fury: Heroic Leap flashes at 1/2 size.
- Protection: Improved Rage calculations, including accounting for 4pT15.
- All: Shouts will flash any time they can be used to buff you.
Version 3.3.2
NOTE: This version includes a new version of Bitten's SpellFlash Library that I tried to test well, but if you find any issues please let me know right away.
- May be slightly nicer for lower level warriors who do not yet have Colossus Smash.
Version 3.3.1
- Fury: Bugfix - fixed a Lua error encountered during some of the rarer cases Wild Strike should flash.
Version 3.3.0
NOTE: Your options will be reset when you upgrade to this version.
- Slightly tweaked how it chooses which shout to flash.
- Repackaging so that Bitten's SpellFlash Library is included with the addon, instead of downloaded separately.
- Several other internal changes.
- Arms & Fury: Updated rotations to the lastest in Simulationcraft.
- All: Removed Deadly Calm.
- All: Adjusted uses of Impending Victory for heals to the new values in 5.2.

