promotional bannermobile promotional banner

Bitten's SpellFlash: Warrior

Replaces Blizzard's default proc highlighting to flash 1) a maximum dps rotation, or 2) a maximum survivability tanking rotat...

File Details

60000.2

  • R
  • Nov 30, 2014
  • 62.29 KB
  • 62.0K
  • 6.0.3
  • Retail

File Name

BittensSpellFlash_Warrior-60000.2.zip

Supported Versions

  • 6.0.3

Version 60000.2

Update to latest BSF library.

Version 60000.1.13

  • Protection: The rotation was not being presented sequentially. Changed the rotation to be very sequential.
  • Fury: No changes.
  • Arms: No changes.

Version 60000.1.12

  • Protection: Re-worked the entire rotation scheme, incorporationg the 6.0.3 changes. Previous release was errant in that it flashed when not available and did not provide correct rotation.
  • Fury: Re-worked the rotation and provided more detail criteria to assist in the Rage pool related idle times.
  • Arms: No changes.

Version 60000.1.11

  • Sorry, this ended up being a re-release of 10 since I forgot to commit the work.

Version 60000.1.10

  • Protection: No changes.
  • Fury: Corrected the Rage Pool calculations for rotations. Would not flash at all when half rage.
  • Arms: No changes.

Version 60000.1.9

  • Protection: No changes
  • Fury: No Changes
  • Arms: Corrected the Flashing when ability was not ready.

Version 60000.1.7

  • First release with Protection enabled. Also modified Fury to conincide with the 6.0.3 nerfs/changes. Arms was not changed, same functionality as 60000.1.6.
  • Protection: Focused mainly on single target with Sudden Death Talent. Shield Barrier and Shield Block will have small flashes indicating they are available.
  • Cooldowns are not currently flashed. Taunt and Mocking Banner are not currently flashed.
  • Fury: Rotation changed somewhat -> Need to stay Enraged so Bloodthirst is the go to. Sometimes it is necessary to wait until it procs. Basic rotation is
  • to Bloodthirst, Berserker Rage, Wild Strike, Raging Blow, Bloodthirst, Raging Blow, Wild Strike, and then use Dragon Roar/Storm Bolt and Execute as it
  • comes available. This will vary slightly based on the stacks of Raging Blow. The flashes should follow this rotation.
  • Arms: No changes in this release but I am aware of flashing issues when the ability is not ready. I will address that next.

Version 60000.1.3

  • Let's try that again ...

Version 60000.1.2

  • Arms and Protection: Completely disabled (temporarily) so they stop spewing errors to the chat log.

Version 60000.1.1

  • Fury: Changed rotation to work with the 6.0.2 WoD PrePatch.
  • Arms and Protection: Still working on these two specs for WoD changes.

Version 50400.2.3

  • I have gotten a pretty good response, so I think (and hope) Bitten's SpellFlash will live on!

Version 50400.2.2

  • The future of Bitten's SpellFlash: Warrior is in question. I no longer wish to maintain this addon, starting with patch 6.0. If you are interested in taking it over, keeping up with optimal rotations, and you have programming skills, please leave a comment or PM on Curse.

Version 50400.2.0

  • Arms: Updated rotation according to new research, including adjusting for 2pT16.
  • All: Execute mode works correctly on the training dummies that drop to exactly 20% health.

Version 50400.1.1

  • Protection: No longer pause mitigation flashing when Second Wind is up.
  • All: Flashes WoW's 9th Anniversary Celebration Package.

Version 50400.1.0

  • All: Updating flashing for Impending Victory according to its changes this patch.
  • All: Rotations do a better job at anticipating queued spells, switching to your next spell sooner when you press a button.
  • All: Smoothed out some quirky flashing.

Version 3.5.3

  • Protection: Now checks for the proc from Indomitable Primal Diamond before flashing your mitigation cooldowns.
  • Protection: Now checks for a number of external mitigation cooldowns before flashing one of your own.

Version 3.5.2

  • Protection: Bugfix - Victory Rush was flashing regardless of whether you had Victorious.

Version 3.5.1

  • Arms: Only uses Impending Victory when it's free.
  • Arms & Fury: Now uses Impending Victory even during the execute phase when it's free.
  • Protection: Damage mode is now linked with the hidden option to toggle it in groups (see the website for more info).
  • Protection: Shield Block and Shield Barrier no longer flash in damage mode.
  • Protection: Only flashes the lower piority Thund Clap in damage mode.
  • Protection: Shield Slam and Revenge now flash regardless of rage when in damage mode.
  • Protection: Now anticipates the cooldown reset on Revenge from dodges and parries.
  • Protection: Now waits up to .5 seconds for a rage generating ability instead of using a damage ability.

Version 3.5.0

  • Arms: Updated the rotation based on new research.
  • Arms & Fury: Added AoE modes.
  • Arms & Fury: Smoothed out some quirks in the flashing.
  • Fury: Heroic Strike now flashes more often.
  • Fury: Execute is never saved to build rage when solo.
  • All: Shouts now flash if the raid buff is needed out of combat, if an enemy target is detected.

Version 3.4.0

  • Protection: Added an AoE mode.
  • Protection: Added a solo mode.
  • Protection: Added flashing for level 60 talents.
  • Protection: Added flashing for Storm Bolt.
  • Protection: Heroic Strike now flashes when you are not tanking and rage is high.
  • All: Now factors in Glyph of Hoarse Voice when deciding if shouts will cap your rage.

Version 3.3.6

  • All: Bugfix for a Lua error.

Version 3.3.5

  • All: Now flashes food buffs.

Version 3.3.4

Update for patch 5.3.

  • Most spells that depending on your health now account for incoming heals.

Version 3.3.3

  • Arms & Fury: Heroic Leap flashes at 1/2 size.
  • Protection: Improved Rage calculations, including accounting for 4pT15.
  • All: Shouts will flash any time they can be used to buff you.

Version 3.3.2

NOTE: This version includes a new version of Bitten's SpellFlash Library that I tried to test well, but if you find any issues please let me know right away.

  • May be slightly nicer for lower level warriors who do not yet have Colossus Smash.

Version 3.3.1

  • Fury: Bugfix - fixed a Lua error encountered during some of the rarer cases Wild Strike should flash.

Version 3.3.0

NOTE: Your options will be reset when you upgrade to this version.

  • Slightly tweaked how it chooses which shout to flash.
  • Repackaging so that Bitten's SpellFlash Library is included with the addon, instead of downloaded separately.
  • Several other internal changes.
  • Arms & Fury: Updated rotations to the lastest in Simulationcraft.
  • All: Removed Deadly Calm.
  • All: Adjusted uses of Impending Victory for heals to the new values in 5.2.