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Bitten's SpellFlash: Druid

Replaces Blizzard's default proc highlighting to flash 1) a maximum dps rotation, or 2) a maximum survivability tanking rotat...

File Details

60000.3-nolib

  • R
  • Dec 15, 2014
  • 19.81 KB
  • 126
  • 6.0.3
  • Retail

File Name

BittensSpellFlash_Druid-60000.3-nolib.zip

Supported Versions

  • 6.0.3

Version 60000.2

Update to latest BSF library.

Version 60000.1.1

  • Fix combat log spamming (sorry)

Version 60000.1.0

  • New author: SlippyCheeze
  • UTF-8-unix everything.
  • Reindent to 3-space indentation for lua.
  • Bump TOC for 6.0 release, author, etc.
  • Kill dead spells, flush rotations, etc, for 6.0.
  • Added threatening warning about the rotations being, well, not done.

Version 50400.2.5

  • The future of Bitten's SpellFlash: Druid is in question. I no longer wish to maintain this addon, starting with patch 6.0. If you are interested in taking it over, keeping up with optimal rotations, and you have programming skills, please leave a comment or PM on Curse.

Version 50400.2.4

  • Feral: Moved the beta rotation into production. The old rotation is gone.
  • Feral: There is an option to toggle swapping to bear form during down time.

Version 50400.2.3beta

  • Feral: Trying out shifting to Bear when there is time to spare.
  • Feral: Slight adjustment of Rip & Mangle damage calcs.
  • Feral: Hopefully a fix for a rare-ish Lua error.

Version 50400.2.2

  • Feral: Making the beta rotation available as on option in a general release, so more people are exposed to it for testing.
  • Feral: Beta - now considers the Nature's Vigil buff when calculating the damage of bleeds.
  • Feral: Beta - updated support for Nature's Vigil and Incarnation.
  • Feral: Beta - only suggests Healing Touch as a self heal when you would otherwise be pooling energy anyway.
  • Feral: Beta - adjusted the CP generators when the enemy is nearing death.

Version 50400.2.1beta

  • Feral: Bugfix - one of the Rip priorities was being quirky.
  • Feral: Bugfix - the Rake with Re-Origination priority was broken.

Version 50400.2.0beta

  • Feral: Entirely new single target rotation. It is not yet perfected, but seems to be a noticable improvement.
  • Feral: The beta rotation considers whether overwriting a bleed may increase its damage.
  • Feral: The beta rotation might play nice with Rune of Re-Origination ... untested.
  • Feral: The beta rotation might play nice with tier 15 & 16 set bonuses ... untested.
  • Feral: There is an option to revert to the old one, so feel free to update, test, and give feedback!

Version 50400.1.4

  • Guardian: Uses Healing Touch as a "mitigation" cooldown when Dream of Cenarius is up.
  • Guardian: Savage Defense and Frenzied Regeneration are now flashed to overlap freely, since rage generation supports it easily.
  • All: Flashes WoW's 9th Anniversary Celebration Package.

Version 50400.1.3

  • Restoration: Added flashing for the 2pT16 bonus. I think. I don't have the set, so I couldn't test it.

Version 50400.1.2

  • Bugfix update to Bitten's SpellFlash Library.

Version 50400.1.1

  • Update for the new version of Bitten's SpellFlash Library.

Version 50400.1.0

  • Balance: Added flashing for Astral Communion when you have Astral Insight (new for this patch).
  • Feral & Guardian: Removed Nature's Swiftness (since it's no longer available in this patch).
  • Guardian: Glyphed Frenzied Regen now takes 50 rage (was 60 before this patch).
  • Guardian: Anticipates rage according to the new behavior of Soul of the Forest.
  • Restoration: Updated the calculation for Innervate.
  • Restoration: You can only have 1 Wild Mushroom out now.
  • All: Exact calculations to determine whether you can use a Healing Touch without overhealing (unless it crits).

Version 3.3.3

  • Guardian: Now checks for the proc from Indomitable Primal Diamond before flashing your mitigation cooldowns.
  • Guardian: Now checks for a number of external mitigation cooldowns before flashing one of your own.

Version 3.3.2

  • Bugfix to Bitten's SpellFlash Library.

Version 3.3.1

  • Guardian: Changed the AoE flash color to improve visibility.
  • Guardian: Added another priority level for Thrash when in damage mode, to keep up the bleed at a higher priority.
  • Guardian: Do not flash Maul if a bleed is not detected on the target (though the detection is not perfect).
  • Guardian: Do not flash Rejuvenation in damage mode.

Version 3.3.0

  • Balance: Smoothed out some quirkiness in the flashing.
  • Balance: Better tracking of DoT tick times.
  • Balance: Don't refresh DoTs early when their Eclipse is not up (should be a dps gain).
  • Guardian: Don't flash Thrash at its higher priority for Weakened Blows when in damage mode.

Version 3.2.3

  • Guardian: Damage mode is now linked with the hidden option to toggle it in groups (see the website for more info).
  • Guardian: Berserk and Incarnation are now top priority cooldowns in damage mode.
  • Guardian: Might of Ursoc is now only used for its heal; other cooldowns may now flash while it is up.
  • Guardian: Frenzied Regeneration no longer flashes when its buff is already up (from the glyph).

Version 3.2.2

  • Feral: Improved the condition to switch back to Cat Form when Rip is expiring.
  • Restoration: Healing Touch and Regrowth now flash small when neither Harmony nor Clearcasting are up.

Version 3.2.1

  • Restoration: Added flashing for Wild Mushroom.
  • All except Guardian: Added flashing for Soothe.
  • All except Restoration: Forms now flash before entering combat, when you have an enemy targeted.
  • All: Added flashing for food buffs.
  • All: Bugfix - Force of Nature was not flashing when in a macro.