File Details
50400.2.2
- R
- Apr 21, 2014
- 64.20 KB
- 75.1K
- 5.4.7
- Retail
File Name
BittensSpellFlash_Druid-50400.2.2.zip
Supported Versions
- 5.4.7
Versiono 50400.2.2
- Feral: Making the beta rotation available as on option in a general release, so more people are exposed to it for testing.
- Feral: Beta - now considers the Nature's Vigil buff when calculating the damage of bleeds.
- Feral: Beta - updated support for Nature's Vigil and Incarnation.
- Feral: Beta - only suggests Healing Touch as a self heal when you would otherwise be pooling energy anyway.
- Feral: Beta - adjusted the CP generators when the enemy is nearing death.
Version 50400.2.1beta
- Feral: Bugfix - one of the Rip priorities was being quirky.
- Feral: Bugfix - the Rake with Re-Origination priority was broken.
Version 50400.2.0beta
- Feral: Entirely new single target rotation. It is not yet perfected, but seems to be a noticable improvement.
- Feral: The beta rotation considers whether overwriting a bleed may increase its damage.
- Feral: The beta rotation might play nice with Rune of Re-Origination ... untested.
- Feral: The beta rotation might play nice with tier 15 & 16 set bonuses ... untested.
- Feral: There is an option to revert to the old one, so feel free to update, test, and give feedback!
Version 50400.1.4
- Guardian: Uses Healing Touch as a "mitigation" cooldown when Dream of Cenarius is up.
- Guardian: Savage Defense and Frenzied Regeneration are now flashed to overlap freely, since rage generation supports it easily.
- All: Flashes WoW's 9th Anniversary Celebration Package.
Version 50400.1.3
- Restoration: Added flashing for the 2pT16 bonus. I think. I don't have the set, so I couldn't test it.
Version 50400.1.2
- Bugfix update to Bitten's SpellFlash Library.
Version 50400.1.1
- Update for the new version of Bitten's SpellFlash Library.
Version 50400.1.0
- Balance: Added flashing for Astral Communion when you have Astral Insight (new for this patch).
- Feral & Guardian: Removed Nature's Swiftness (since it's no longer available in this patch).
- Guardian: Glyphed Frenzied Regen now takes 50 rage (was 60 before this patch).
- Guardian: Anticipates rage according to the new behavior of Soul of the Forest.
- Restoration: Updated the calculation for Innervate.
- Restoration: You can only have 1 Wild Mushroom out now.
- All: Exact calculations to determine whether you can use a Healing Touch without overhealing (unless it crits).
Version 3.3.3
- Guardian: Now checks for the proc from Indomitable Primal Diamond before flashing your mitigation cooldowns.
- Guardian: Now checks for a number of external mitigation cooldowns before flashing one of your own.
Version 3.3.2
- Bugfix to Bitten's SpellFlash Library.
Version 3.3.1
- Guardian: Changed the AoE flash color to improve visibility.
- Guardian: Added another priority level for Thrash when in damage mode, to keep up the bleed at a higher priority.
- Guardian: Do not flash Maul if a bleed is not detected on the target (though the detection is not perfect).
- Guardian: Do not flash Rejuvenation in damage mode.
Version 3.3.0
- Balance: Smoothed out some quirkiness in the flashing.
- Balance: Better tracking of DoT tick times.
- Balance: Don't refresh DoTs early when their Eclipse is not up (should be a dps gain).
- Guardian: Don't flash Thrash at its higher priority for Weakened Blows when in damage mode.
Version 3.2.3
- Guardian: Damage mode is now linked with the hidden option to toggle it in groups (see the website for more info).
- Guardian: Berserk and Incarnation are now top priority cooldowns in damage mode.
- Guardian: Might of Ursoc is now only used for its heal; other cooldowns may now flash while it is up.
- Guardian: Frenzied Regeneration no longer flashes when its buff is already up (from the glyph).
Version 3.2.2
- Feral: Improved the condition to switch back to Cat Form when Rip is expiring.
- Restoration: Healing Touch and Regrowth now flash small when neither Harmony nor Clearcasting are up.
Version 3.2.1
- Restoration: Added flashing for Wild Mushroom.
- All except Guardian: Added flashing for Soothe.
- All except Restoration: Forms now flash before entering combat, when you have an enemy targeted.
- All: Added flashing for food buffs.
- All: Bugfix - Force of Nature was not flashing when in a macro.
Version 3.2.0
Update for patch 5.3.
- Balance: Now flashes Wild Mushroom: Detonate during Solar Eclipse when all three mushrooms are out.
- Balance & Feral: Adjusted Force of Nature flashing for the new patch.
- Feral: Bugfix - the addon was not recognizing the execute phase!
- Feral: Shred is now used under Berserk as well as Clearcasting.
- Feral: Ferocious Bite is now used during the last 2 ticks of Rip no matter how many combo points, since waiting until the last tick sometimes failed due to lag, reaction time, etc.
- Feral: Improved the condition preventing the suggestion for Bear Form if the time on Rip is getting low.
- Feral: Faerie Fire now flashes in Bear Form when the debuff is down.
- Feral: Skull Bash now flashes in Bear Form.
- Feral: Maul no longer flashes if its cooldown will not be up by the time you should shift back to Cat Form.
- Feral: Healing Touch and Renewal now flash in Bear Form when you can use the heal.
- Feral: Healing Touch no longer flashes when you need a heal if casting it could cause your energy to cap.
- Feral: Added Qiang the Merciless to the no-Shred list.
- Feral & Guardian: Now anticipates rage from Primal Fury.
- Restoration: Added Force of Nature flashing.
- Restoration: Bugfix for a Lua error.

