v2.1.2f
What's new
BetterBlizzPlates 2.1.2f
All Classics
- Fix Target Text setting for casts sometimes being overwritten by just the spell name instead of also target name due to some older Classic hooks.
BetterBlizzPlates 2.1.2e
Midnight
Tweak
- Update Jazggz profile (www.twitch.tv/jazggz). Thank you for sharing!
- Update Dissonance profile (www.twitch.tv/dissonancewow). Thank you for sharing!
Bugfix
- Another bugfix for Blizzards nameplates failing to update on Mind Control events; if the friendly CVar nameplateShowOnlyNameForFriendlyPlayerUnits was enabled it hid healthbars and this failed to update on MC events as everything else. Also fixed now. Two more decades and Blizzard will fix this themselves I am sure.
BetterBlizzPlates 2.1.2d
Midnight
New
- New Ceit profile (www.twitch.tv/ceitxd). Thank you for sharing!
Tweak
- Add a temporary mc bugfix solution attempt.
Bugfix
- Fix an issue with npc colors being active in PvP content.
BetterBlizzPlates 2.1.2c
Midnight
New
- New Kaaaz profile (www.twitch.tv/KaaazTTV). Thank you for sharing!
Bugfix
- Fix Name Reposition setting in BBP + the Hide Friendly Player Healthbar CVar causing names to not get anchored properly and float about.
- Healthbar color flicker fix attempt.
BetterBlizzPlates 2.1.2b
Midnight
Bugfix
- Fix oopsie on friend check for Big CC/Buff Icon showing them when turned off.
BetterBlizzPlates 2.1.2
Midnight
New
- "Enlarged Aura" is back as an option in the whitelist. Can be combined with Important Glow for a separate (or same) color to Important one. Squares the aura by default and lets you scale it differently. Sorts first before others.
- "Enlarge All CC" and "Enlarge All Important" settings are back, making every crowd control debuff / important buff square and bigger (Not Big CC/Buffs). Both default to on, like they did pre-Midnight, so this will change how your rows look if you use those filters.
- Reworked, cleaned up and fixed a lot about how filters and Big CC/Buff Icon works. Now if CC/Important/Defensive filters alone are enabled they show above the nameplate as normal auras how they used to before Midnight. And enabling Big Buffs/CC Icon setting moves them to a side of the healthbar instead (or top of thats ur anchor).
- Big CC and Big Buffs settings are now split into Enemy and Friendly checkboxes.
- Disarms count as crowd control now. Blizzard's crowd control filter doesnt include them but we can add it now (on enemies at least).
- Friendly Debuffs have a "Dispellable" filter now.
- New setting "Dispel Color" next to the Crowd Control glow colors the CC glow after the debuff's dispel type instead of one CC color.
- Max Debuffs setting is enabled again kind of but it is very wonky due to API limitations. This will be properly fixed in 12.1.5 when new API becomes available.
- Cooldown Text Size is now split between "normal auras" and Big CC/Buff Icon.
- "Glow on Purgeable" is back under Aura Glows, putting the bright blue glow on buffs.
- "Blue Border for Buffs" is back, adding a blue border for buffs on the normal buff row above the nameplate (not Big Buffs).
- Stack Text now has its own settings, with a Show Stack Text toggle, its own font, X and Y offsets, alignment and color.
- Name Reposition's "Name Anchor Point" and "Healthbar Anchor Point" are now split into Enemy and Friendly dropdowns.
- Auras "Center On Enemies" and "Center On Friendlies" are now split into Center Buffs and Center Debuffs.
- Class Icon's "Show CC" checkbox in Advanced Settings now has a right click toggle to avoid showing the timer text and only shows the cooldown spiral.
- New setting "Combine Big CC and Buffs" puts both big icon groups on one shared anchor instead of two separate ones.
- New setting "Move Normal Buffs" moves the normal buff row off the top of the nameplate and onto a side of the healthbar.
- New setting "Grow Auras Top to Bottom". New aura rows move downwards instead of upwards.
- New setting to change the Purgeable Glow Color.
Tweak
- Clean up filter section a lot and removed filter checkboxes where they didnt make sense (for example whitelist/blacklist on enemy nameplate buffs since that cant be filtered via spell ids)
- Update Venruki profile (www.twitch.tv/venruki)
- Update Disc / JustDisclipline's profile (www.youtube.com/@JustDisclipline)
- Update Pre-Midnight Nameplate profile a bit with new aura settings in mind.
Bugfix
- Fix handling of the default nameplate aura CVars (for when Nameplate Aura settings are turned off). Some CVars were being forced unintentionally with the new nameplate auras.
- Fix issues with nameplate aura filters and how they were supposed to work. Checking filters didnt reduce the auras to just those filters as intended, especially for buffs.
- Fix the Big Buff Icon and Big CC Icon being too low on on actual auras compared to test mode. This fix will likely require you to re-adjust your auras.
- Fix the aura position sliders refusing 0 (forced 0.1)
- Fix secret error in Party Pointer due to getting class color with old API.
- Fix totem indicator not using the correct texture for grounding totem.
- Fix "Color Border By Type" having a pixel border on nameplate auras while Pixel Border was off. It now has a rounded colored border that fits the normal aura look instead.
- Fix Enemy "Hide Name"'s right click option to force show totem names not working properly.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

