BestiaryArena-1.19.4-.zip
What's new
Bestiary Arena 0.19.4
Fixed
- Hallow's End: the fight froze on the first frame (no playback, no attack animations). A card that had shown the Winter Veil logo failed with "Cannot set tex coords when texture has mask" the next time it was drawn. The logo now has its own texture, and a drawing error no longer stops the playback: it is reported once in the chat and the fight goes on.
- Lua error in the chat ("messageAccessID ... tainted"): the chat filters are switched off in combat, instances and encounters.
Changed
- Ranch: only cards with an ability show up to be trained or ranked up. Cards with stats only can't be trained or ranked up.
- Hallow's End fight: the Headless Horseman has Rise (gets up once with 1 health) and Execute (+2 damage against wounded cards). The Pumpkin Fiends of the fight have Pumpkin Burst: when one dies, each of your cards takes 1 damage (armor first; your hero is spared). Fiends that crumble when the Horseman dies don't burst. To keep the fight winnable the Horseman's base health is halved (40 + 5 per level, was 80 + 10). The Pumpkin Fiend cards you win don't have this ability.
Requires Bestiary TCG 1.19.2.
Bestiary Arena 0.19.3
Changed
- Pumpkin Fiend cards follow the new Bestiary TCG numbers (cost 5 at most, small attack and health; some have 0 attack). Requires Bestiary TCG 1.19.1.
Bestiary Arena 0.19.2
Changed
- Horde result: blessings and afflictions are shown as icons (green and red frames, xN when repeated, tooltip with the description), the same look as the horde board. The final multiplier has its own line.
Bestiary Arena 0.19.1
Fixed
- The creature on a card could show close up one time and far away (whole body, smaller) the next, or jump around when a page was redrawn. The game loads the model a moment later and resets its camera: now the card puts its camera back on the next frames too, and a card that shows the same creature again no longer reloads it.
This mod has no additional files

