File Details
Best Quest v2.00
- R
- Dec 9, 2015
- 8.99 KB
- 450
- 6.2.3
- Retail
File Name
Best_Quest_v2.00.zip
Supported Versions
- 6.2.3
v2.00 - 9th December 2015
- Replay frames - via mouse wheel. No sounds as would be annoying
- Made lots more parameters optional. So modules need to pass less data
- Support for uninterruptible series. All other frames/series ignored for the time being
v1.06 - 27th November 2015
- Disable mouse wheel as code for replay not nearly ready yet so better to keep it clean
v1.05 - 27th November 2015
- Remove BestQuest_EffectiveScale global as ultimately had no use for it
v1.04 - 12th November 2015
- Update Interval can now be set. Default remains at a slow 1s
- Noticed that "..." data from level up events was not consistent or even up to date, causing bad global values. Reworked the code
- Alpha parameter repurposed. Now dynamically sets the alpha of the background artwork
- Core.xml file finally cleaned up
- Text layer a bit wider and moved slightly to the left. Result is more text space
- Text layer length forced to within frame now. Overflows just get truncated
- Enabled Right mouse drags too. Why not lol!
- Dimensions of parent frame now exactly match the visible dialog. So no dragging on nothing now
- Demon Hunter added to class table. Done! Ready for the next expansion :/
- Begun possibility of saving an archive of dialogs already seen, for replayability
- Mousewheel enabled now. Push wheel forward to scroll forward through saved archive etc
- Added player configurable archive limit parameter. Default is 10
- Removed unused global
- Text colour can now be set. Default is the game standard black. Multi coloured text possible
- Removed all the simulations. What was I thinking. Aside from bloatware, noticed that there were annoying exceptions, causing the sim to not be 100% reliable
- Do nothing if in a Cinematic or a PvP instance or combat, or on a vehicle etc etc
- Version slash command text improved and now does all modules as well
v1.03 - 24th September 2015
- Level simulation was bugged. Core LUA/XML both changed
- Code to handle forgetting to provide the numeric parameter after requesting a level/map/continent. Now assumes player wants to cancel the simulation
v1.02 - 16th August 2015
- Added chat commands system. Can simulate race/faction/level/class/map/continent. Few other commands. /bq ? lists possibilities
v1.01 - 9th July 2015
- A /reload ui results in the current area ID getting zeroed. Fix for this. Lua change only
- Better matching of sounds with dialogues especially for multiple queued dialogues and dialogues closed before a sound played. Lua
- v.showing parameter added for modules to use as per above - guarantees a sound will match a shown dialogue. Lua
- bqMain is too risky for uniqueness. Replaced all with bestquestMain. Wasn't a problem but might have become one. Both xml and lua changed
- race string now a race ID string and added a localised race name string. More useful this way. One time look up. Lua
v1.00 - 6th July 2915
- Initial version

