Description
This mod is dedicated to the famous german video clip http://www.bamlee.de.vu
If you crit, it plays a "BAM" Sound extracted from the video mentioned above. (Master Bruce Lee himself makes it, when he kicks a foe :) )
The Mod counts your high crits, and plays it whenever you make a new crit record. For each ability it will create a crit history!
For more help, type /bam in game.
Have fun with this great mod :)
written by Chtonian of Kil'Jaeden Due to my Ace2 conversion of the BamMod I decided to change the command structure. As I have noted so far, many users do not know all of the new commands. Because of that, please be aware of the following commands: Usage: (/bam <command> {possible options for <command> divided by | } - Description /bam '''a''' - ''Toggles BamMod on / off (a is derived from active)'' /bam '''m''' - ''Toggles BamMod Sound on / off (m is derived from mute)'' /bam '''e''' - ''Toggles the notice of all Crits on / off (e is derived from ever)'' /bam '''s''' - ''Toggles the notice of white Damage on / off (s is derived from special)'' /bam '''cp''' - ''Toggles the (random) Combo Point dependent Sound function on / off (cp is derived from Combo Point) Random will be used, if no Rogue Class (rogue / druid) has been detected'' /bam '''h''' - ''Toggles the HealBam on / off (h is derived from heal)'' /bam '''chan {1-7 | say | party | guild | officer | raid | yell | system | sct | off}''' - ''Set the Channel for the BamMessage to desired Channel. You can use digits like 1 for General Channel, or system for BamMessages only visible to you, or *new* sct for output to sct-Message (the bottom line as defined in sct). To disable the text display, just use /bam chan off' /bam '''status''' - ''Display current high crits in system out (visible only to you)'' /bam '''cr''' - ''Reset Crit Records (cr is derived from Crit Reset)'' /bam '''reset''' - ''Reset everything to default. Should be used if errors occur'' /bam '''mut''' - ''Only useful for Mutilate Rogues. This options will create a new Ability called MutilateSum and displays it in SCT-Message every time you use your Mutilate. It sums up the 2 Hits to one damage and shows it to you. It will also be saved in the crit Record table. you can toggle it on / off using /bam mut.''
If you crit, it plays a "BAM" Sound extracted from the video mentioned above. (Master Bruce Lee himself makes it, when he kicks a foe :) )
The Mod counts your high crits, and plays it whenever you make a new crit record. For each ability it will create a crit history!
For more help, type /bam in game.
Have fun with this great mod :)
written by Chtonian of Kil'Jaeden Due to my Ace2 conversion of the BamMod I decided to change the command structure. As I have noted so far, many users do not know all of the new commands. Because of that, please be aware of the following commands: Usage: (/bam <command> {possible options for <command> divided by | } - Description /bam '''a''' - ''Toggles BamMod on / off (a is derived from active)'' /bam '''m''' - ''Toggles BamMod Sound on / off (m is derived from mute)'' /bam '''e''' - ''Toggles the notice of all Crits on / off (e is derived from ever)'' /bam '''s''' - ''Toggles the notice of white Damage on / off (s is derived from special)'' /bam '''cp''' - ''Toggles the (random) Combo Point dependent Sound function on / off (cp is derived from Combo Point) Random will be used, if no Rogue Class (rogue / druid) has been detected'' /bam '''h''' - ''Toggles the HealBam on / off (h is derived from heal)'' /bam '''chan {1-7 | say | party | guild | officer | raid | yell | system | sct | off}''' - ''Set the Channel for the BamMessage to desired Channel. You can use digits like 1 for General Channel, or system for BamMessages only visible to you, or *new* sct for output to sct-Message (the bottom line as defined in sct). To disable the text display, just use /bam chan off' /bam '''status''' - ''Display current high crits in system out (visible only to you)'' /bam '''cr''' - ''Reset Crit Records (cr is derived from Crit Reset)'' /bam '''reset''' - ''Reset everything to default. Should be used if errors occur'' /bam '''mut''' - ''Only useful for Mutilate Rogues. This options will create a new Ability called MutilateSum and displays it in SCT-Message every time you use your Mutilate. It sums up the 2 Hits to one damage and shows it to you. It will also be saved in the crit Record table. you can toggle it on / off using /bam mut.''


