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AzureUI

A complete, modular UI replacement for WoW: Forever, giving unit frames, action bars, bags, quests, maps, chat and more one clean, consistent look.

A complete, from-scratch UI replacement for WoW: Forever. One clean, dark, consistent look for every part of the interface: unit frames, action bars, bags, quests, maps, chat and more. Every module can be switched off on its own, and switching one off brings Blizzard's frame back.

Built for the Forever client and its newer addon rules.

Frames & combat

  • Unit frames: player, pet, target, target-of-target, focus and boss frames. Portraits, class colours, rounded corners and raid markers.
  • Party & raid frames: class-coloured grid; the border lights up in the debuff's colour when someone has a debuff you can see.
  • Action bars: fully configurable bars with show/hide modes (always, in combat, on mouseover). Your keybinds, stances, macros and cooldowns keep working exactly as before.
  • Cast bars: player, target, focus and pet, with latency zone, uninterruptible-cast shading and a GCD bar. The breath and fatigue timers are restyled too ("Can't breathe!").
  • Nameplates: threat colouring, cast bars, your debuffs with timers, class-coloured names, raid markers.
  • Damage meter: damage, DPS, healing, HPS, damage taken, interrupts and dispels, with each player's top spells and a report-to-chat option.
  • Timer bars: your DoTs on the target and your own cooldowns.
  • Class helpers: combo points and other class resources, druid mana in forms, totem timers, hunter Auto Shot timer and ammo count, and a hunter trap bar.
  • Buffs & debuffs next to the minimap.

Bags, bank & items

  • One bag window sorted into categories (equipment, consumables, quest, trade goods and more). Ammo and reagent bags get their own sections, there's a search box, and armour kits and enchants can be used straight on bag items.
  • One bank window: see your purchased bank tabs, buy new ones and drag bags into bank slots.
  • Alts: every character's gold, level, professions and items, with a search across all of them.
  • Loot watch: flags drops worth selling on the auction house (uses Auctionator's prices if installed).

Quests & dungeons

  • Quest tracker and quest log: quests grouped by zone, with collapsible groups, colour-coded levels and numbered quests.
  • Quest map markers: numbered, coloured markers for objectives, quest givers and turn-ins on the world map and minimap. Shift-click a quest to set a waypoint.
  • Dungeon guide: every dungeon and raid with level range, bosses and their loot, the dungeon's quests, your lockouts and a wishlist that alerts you when an item drops. With Atlas Forever installed, its Map button opens the Atlas map of that dungeon.
  • Rare scanner: alerts for rares on your layer.
  • Map tools: coordinates on the world map, /way waypoints, Ctrl-click to set a waypoint.

Everything else

  • Info bars along the top and bottom: XP/reputation (click to choose which faction to follow), gold, durability, bags, friends, guild, mail, clock, zone and coordinates, hearthstone, item level, layer, dungeon and a roll tracker that collects everyone's /roll results and announces the winner. Any item can go in any corner, and Broker plugins are supported.
  • Minimap: square, mouse-wheel zoom, with addon minimap buttons kept on its edge.
  • Chat: clean panel, short channel names, clickable links, a copy-chat window.
  • Tooltips: dark style, item-quality borders, class-coloured names, and a "drops from" line on items.
  • Window skins: Blizzard's windows get the same dark look, and profession recipes are colour-coded by skill-up chance (orange, yellow, green, grey).
  • Automation, each one optional: sell grey items, auto-repair, Open All for mail, and auto-accept or turn-in quests.

Getting started

  • Click the gear on the top bar, or type /aui, for settings.
  • /aui unlock lets you move any frame; right-click a box to reset it. /aui lock when you're done.
  • /aui modules lists every module; /aui disable <module> turns one off.
  • Profiles and UI scale: /aui profile, /aui scale.

Optional addons

  • QuestieDB: needed for quest markers and the dungeon guide.
  • Atlas Forever: dungeon maps from the dungeon guide.
  • Auctionator: auction prices for loot watch.

Notes

  • During combat the game hides some unit and aura values from addons, so a few numbers and filters only update once combat ends.
  • Some frames can't be moved during combat, so AzureUI applies those changes as soon as combat ends.
  • Found a bug? Please include the full error text (BugSack is handy) in a comment or ticket.

AzureUI Team

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