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Azeroth Barrage

A Warcraft bullet hell: level a hero from Elwynn or Durotar to Molten Core, dodge boss patterns, compare scores with your guild.

Azeroth Barrage

A bullet hell shoot'em up inside World of Warcraft. Pick a class, level it from 1 to 60 through the zones and dungeons you know, and dodge hundreds of bullets from Hogger, Edwin VanCleef, Onyxia and Ragnaros himself.

Only the tiny dot in the middle of your hero can be hit. Slip between the bullets, brush past them for points, and break each boss's signature attacks without getting hit to win their bonus.

Type /barrage or click the minimap button to play.

Features

  • A full leveling campaign, 1 to 60. Two roads, Alliance and Horde, that meet in Stranglethorn Vale:
    • Alliance: Elwynn Forest, Westfall, The Deadmines, Duskwood, Wetlands
    • Horde: Durotar, The Barrens, Wailing Caverns, Stonetalon Mountains, Ashenvale
    • Both: Stranglethorn Vale, Scarlet Monastery, Uldaman, Zul'Farrak, Blackrock Depths, Stratholme
    • Raids: Onyxia's Lair, then the Molten Core
  • 75 bosses and 102 signature attacks. Every boss fights like their encounter: Hogger charges, Sneed's saws bounce off the walls, Whitemane raises Mograine, Dathrohan turns into Balnazzar, the Zul'Farrak stairs make you hold the line, Onyxia takes off ("Many whelps! Handle it!") and fears you in her last phase.
  • 9 classes, each with its own mechanic and its own bomb:
    • Warrior: axes that come back like boomerangs, Rage and Execute. Bomb: Whirlwind
    • Paladin: holy hammers that go through enemies, Consecration aura. Bomb: Divine Shield
    • Hunter: Multi-Shot, Aimed Shot, and a pet that fights at your side. Bomb: Volley
    • Rogue: the fastest, smallest hitbox, combo points and Eviscerate. Bomb: Vanish
    • Priest: seeking holy bolts and Power Word: Shield. Bomb: Holy Nova
    • Shaman: chain lightning and Searing Totems. Bomb: Chain Lightning
    • Mage: fireballs that leave fire on the ground. Bomb: Frost Nova, freezes every bullet
    • Warlock: stacking Corruption, soul shards that give bombs. Bomb: Rain of Fire
    • Druid: Moonfire, Wrath and treants. Bomb: Hurricane
  • Levels and talents. Earn experience, get a talent point every 5 levels, and shape your class: a second pet, a third totem, a longer Divine Shield, fire that burns longer... Coming back to an old zone with a higher level feels easier, just like in the game.
  • Quest dialogues. Marshal Dughan, Gryan Stoutmantle, Gornek, Vol'jin and many more send you on your way, and every boss has a word for you before the fight.
  • Four difficulties: Story, Normal, Heroic, Mythic. The bullets get denser and faster zone after zone, so the starting zones stay gentle even on Mythic.
  • Journeys. Clear a stage and press Next: you go straight on with your power, lives and bombs, and the scores of every stage you play in a row add up.
  • Score Attack. Replay any stage you reached, with no level or talent bonus, so every score is fair.
  • Compare with your guild and group. Best scores per stage, journeys, every hero's level and zone, and the history of the signature attacks you broke. You get a message when someone beats your record.

    How to play

    Key (default) Action
    Arrows or WASD Move
    Z or J (hold) Shoot (or turn on auto-fire in Settings)
    Shift (hold) Focus: move slowly, show your hitbox, tighter shots
    X or K Bomb: saves you, each class in its own way
    Esc or P Pause


    Feedback and bug reports are welcome in the comments.
    Made with ClaudeAI.

    Other games : 
    https://www.curseforge.com/wow/addons/puzzlemaster
    https://www.curseforge.com/wow/addons/runefall
    https://www.curseforge.com/wow/addons/azeroth-barrage


Azeroth Barrage Team

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