This is a custom user interface for World of Warcraft: Battle For Azeroth, with a fresh new design and brand new custom codebase at its core. It's designed by Daniel Troconis & coded by Lars "Goldpaw" Norberg.
The motivation of this user interface is immersion. This game has SO much information that if not handled carefully becomes cumbersome, therefore blocking the most important asset of the game, the world. The best interface is no interface at all, but in a game such as this that is not possible. But if we have to block away parts of the game world to see information about the game mechanics, then at least let’s make it dynamic, beautiful and in sync with the game's aesthetics. Let's make it Warcraft!
How can I get more action buttons?
Right-Click the cogwheel icon in the bottom right corner of the screen for actionbar options. You can have a maximum of 24 buttons, which in effect is the main actionbar and the bar known in the default interface as the "bottom left multi action bar".
How can I move things?
You can't. This is as much UX as UI, meaning the interface is designed around a concept, this isn't meant to be a pretty skin over your current interface, it's instead a full user experience system where how you interact with the game is affected.
I can't track my quests!
This is currently one of the unfinished features. For now you can use the addon EskaTracker, just remember to read its install description properly. We're not affiliated with the creators of this addon, so any question would have to be directed to them, not us.
Where's the rest?
It's still in its early stages here, but we'll be adding new features and improve the current ones one on almost a daily basis.
I found a bug, where to report?
Join the community
Join our social communities to talk about the development, the concepts, the future or just to hang out with like-minded people.
Pledge to our work!
- Patreon: www.patreon.com/AzeriteUI