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AutoQuest 2

Abandoned
Automatic Questing Framework. Accepts and Completes Quests seamlessly with Modular integration.

File Details

Autoquest2 2.16

  • R
  • Jul 6, 2012
  • 180.74 KB
  • 2.1K
  • 4.3.4
  • Retail

File Name

AutoQuest_2-2.16.zip

Supported Versions

  • 4.3.4

Added an option so that Darkmoon faire games can be auto accepted - if you have the quest for the game Unfortunately for some of the darkmoon faire quest givers if you have the quest completed then you will still accept the darkmoon game (this occurs on the cannon ride and shooting arcade) So I advise using an override key to enable this function Reverted back to the old behaviour for quest display in the Quest Frame

There are some quest givers who dont give an intro to the quest - so trivial filtering does not work on these quests

If you select the ReadyToPlay option then some of the darkmoon faire quest/games will incorreclt accept the game and hand in the quest on the same NPC interaction, thus running the game one more time.

Repeatable quests might not always properly react to the correct options and override keys.
The reason being that when the addon requests the server for a list of completed quests, there's about a 2 minute "cooldown" until it can be requested again.
I'm working on a more reliable system for the next major release.

If you selecting a display option of QuestDetails - theres a problem where if you will never see the full quest text.