File Details
AutoQuest 2 v2.13
- R
- Apr 13, 2010
- 180.95 KB
- 12.1K
- 3.3.3
- Retail
File Name
AutoQuest_2.zip
Supported Versions
- 3.3.3
Version 2.13 4/13/2010
Bug Fixes
• Fixed several bugs that were causing some instability with some quest NPCs.
• Utilized some new Blizzard APIs to identify completed quests. No longer has to search through the quest log to do so.
Version 2.12 3/29/2010
Bug Fixes
- Fixed a typo that caused an error for some quest NPCs containing repeatable quests.
- Daily quests no longer require an updated database of quests. Quest types are not handled by the server.
- Temporarily removed improved colored quest icons, since Blizzard does this by default now. I will come up with an alternative in 2.2
Version 2.11 2/07/2010
Bug Fixes
- Added new Love is In The Air daily quests.
Version 2.1 2/04/2010
New Features
- Daily Quests can now be filtered from automatically accepting and completing the quests.
- Added an override option for Daily Quests.
- Daily Quests will now have their icons and quest type displayed in the Quest Frame, similarly to repeatable quests.
Bug Fixes
- Repeatable Quests that can be accepted (not just turned in) will now be selected based on the proper modifier keys and options. For Example: If a repeatable quest has not yet been completed and can be accepted, it will be selected based on the "Accept Available Quests" options.
Version 2.091 1/19/2010
Bug Fixes
- Corrected a typo in one of the functions used when turning in quests.
Version 2.09 1/16/2010
Bug Fixes
- Fixed several bugs in preparation for the next release with new features.
Version 2.061 1/09/2010
Bug Fixes
- Fixed a small bug where a certain message wasn't being displayed in starting zones.
Version 2.06 1/07/2010
Bug Fixes
- The Automatic Minimap Tracking option is back and working like normal.
- There was a problem with override modifier keys not working with their appropriate functions. This has been fixed.
- Various bug fixes and other improvements.
- Changed the 'Auto Expand Submenu' options's default setting to enabled.
Version 2.05 12/22/2009
New Features
- Added an option to automatically expand the interface options submenu.
- Moved a bunch of functions into an internal library. This makes coding multiple addons easier for me. You don't need to download the library; It's included in the addon.
Bug Fixes
- Resetting and switching profiles will now properly toggle low level quest tracking and no longer cause the Enable button to malfunction.
- Fixed the order of items in selectable drop down lists.
- Removed the 'Enable' option from the Display option panel.
- Got rid of localizations. I didn't have any of the proper translations and it was just a big pain. If anyone with a second language wants to translate the strings, I would be happy to accept the help.
- Got rid of hooks. It was causing compatibility issues with some addons.
Version 2.03 12/11/2009
Bug Fixes
- Fixed a bug where the slash command '/autoquest2 accept' wasn't toggling the option correctly and '/autoquest2 trivial' wasn't activating Low Level Quest minimap tracking.
- Changing the 'Auto Toggle Trivial Quests', and possibly other options, no longer sometimes calls an error message.
- Disabling the addon no longer prevents the addon's Interface Options sub categories from auto expanding when opened.
- Added a few new repeatable quests to the database:
- "Better Luck Next Time",
- "Kalu'ak Fishing Derby",
- "Titanium Powder"
Version 2.02 12/10/2009
Bug Fixes
- Updated AceConfigDialog-3.0 with a newer version. The previous build was calling an OnUpdate error when the 'Display' Config Panel was shown.
Version 2.01 12/07/2009
Bug Fixes
- Fixed an uncommon bug that sometimes froze the addon when a certain type of quest NPC had an active quest. There was a typo in one of the functions that I missed while testing.
Version 2.0 12/06/2009
Bug Fixes
- Complete code rewrite.
- Improved stability, speed, and efficiency.
- No longer becomes stuck on repeatable quests that can not be completed.
- Quests that can not be completed will no longer be selected, and now shows the quest/gossip frame instead of the QuestProgressPanel.
- A whole bunch of other stuff that I can't quite remember right now. Generally potential bugs.
New Features
- Graphical interface.
- Utilizes the Ace3 Library.
- More intelligent quest filtering. Quests are now scanned BEFORE being selected instead of after.
- Built in blacklist ignores known quests that interrupt the automatic behavior of the addon (repeatable quests).
- Added profiles. Settings can be saved between characters.
- Added customizable override modifier keys
- Automatic quest sharing
- Shared quest filtering
- trivial and repeatable quest filtering
- Automatic low level quest tracking
- A bunch of other stuff.
Version 1.13 7/14/2009
Bug Fixes
- Fixed several bugs that were causing NPCs to sometimes lockup when spoken to.
To Do List
- Questgivers with non-completable quests will return to the original greeting dialog instead of displaying the selected quest.
- Incomplete quests will display a grayed out icon in the quest dialog.
- Complete code revamp will use less memory, solve compatibility issues, and will have less bugs.
- Graphical UI for settings.
Version 1.12 6/1/2009
Bug Fixes
- Quick bug fix
Version 1.11 5/31/2009
Bug Fixes
- Available quests offered by a quest giver with not-yet-completed quests were not showing up during the auto accept and complete procedure.
Version 1.1 5/19/2009
New Features
- Added slash commands: /autoquest2 and /aq2. Arguments are...
Enable: Always auto accept and turn in quests without holding down shift.
Mod: Auto accept and turn in quests while holding Shift. (Default)
Disable: Prevents the addon from auto accepting or turning in any quests.
Verbose: Displays quest info in the chat frame. - Added a verbose option that displays quest objectives in the chat frame. (Enabled by default)
- Settings are saved for each character.
Version 1.01 5/12/2009
Bug Fixes
- Quests called by the "QUEST_GREETING" event were being ignored. This is called when the player talks to NPC who have only quest options. Available and active quests will be accepted from them now.
New Features
- Added confirmation if the accepted quest will flag PvP.
Version 1.0 5/10/2009
Bug Fixes
- The UI panels are no longer shown while auto accepting and turning in quests.
New Features
- Hooks the GossipFrame and QuestFrame OnEvent widgets instead of the OnShow functions of each frame.====== Your title here... ======
Repeatable quests might not always properly react to the correct options and override keys.
The reason being that when the addon requests the server for a list of completed quests, there's about a 2 minute "cooldown" until it can be requested again.
I'm working on a more reliable system for the next major release.

