File Details
v6.2.2
- R
- Mar 30, 2026
- 104.49 KB
- 258
- 12.0.1
- Retail
File Name
AutoDungeonWaypoint-v6.2.2.zip
Supported Versions
- 12.0.1
Auto Dungeon Waypoint
v6.2.2 (2026-03-30)
Full Changelog Previous Releases
- v6.2.2: Sound & HUD Polish
- Merge pull request #20 from MikeO7/disable-waypoint-sound-option-13845668596251428927
Add option to disable waypoint sound effects - feat: add option to disable waypoint sound effects
- Added
EnableSoundssetting toDEFAULTS(default: true). - Wrapped
PlaySoundcalls inCompleteRoute,SetWaypointStep, andStartRoutewith a check forEnableSounds. - Added "Enable Sound Effects" checkbox to the options panel.
- Adjusted layout of the options panel to accommodate the new checkbox.
Co-authored-by: MikeO7 7740954+MikeO7@users.noreply.github.com
- Added
- Merge pull request #22 from MikeO7/auto-tag-jules-735365111655116953
Add GitHub Action to auto tag Jules on new issues - ci: add GitHub Action to auto tag Jules on new issues
Creates a new workflow.github/workflows/auto-tag-jules.ymlthat
automatically adds the 'jules' label to any newly opened issue.
Co-authored-by: MikeO7 7740954+MikeO7@users.noreply.github.com - feat: add option to disable waypoint sound effects
- Added
EnableSoundssetting toDEFAULTS(default: true). - Wrapped
PlaySoundcalls inCompleteRoute,SetWaypointStep, andStartRoutewith a check forEnableSounds. - Added "Enable Sound Effects" checkbox to the options panel.
- Updated
/adw hideslash command to also disable sounds. - Adjusted layout of the options panel to accommodate the new checkbox.
Co-authored-by: MikeO7 7740954+MikeO7@users.noreply.github.com
- Added
- Merge pull request #19 from MikeO7/bolt-optimize-lfg-table-allocations-6990669317094403598
⚡ Bolt: Avoid redundant table allocations in LFG events - Merge pull request #18 from MikeO7/palette/tooltip-fallback-compact-mode-6222350306978362421
🎨 Palette: Add tooltip fallback for Compact HUD mode - ⚡ Bolt: Avoid redundant table allocations in LFG events
Added early returns checkingisPlayerInInstancebefore calling Blizzard APIs likeC_LFGList.GetActiveEntryInfo()in high-frequency event handlers. This prevents unnecessary memory allocations when the player is already inside an instance and the route processing is going to be skipped anyway.
Co-authored-by: MikeO7 7740954+MikeO7@users.noreply.github.com - Add dynamic tooltip fallback for compact mode
Replaced static SetTooltip call with an OnEnter script on the HUD status frame to dynamically show the current step's full instructions if the user is in Compact Mode (which visually hides the text). Also explicitly documents right-click and shift-drag interactions.
Co-authored-by: MikeO7 7740954+MikeO7@users.noreply.github.com

