File Details
12.0.1.26
- R
- Apr 5, 2026
- 492.99 KB
- 317
- 12.0.5
- Retail
File Name
Aurora-12.0.1.26.zip
Supported Versions
- 12.0.5
## [12.0.1.26] ##
Added
- add: Hero Talents anchor preset dropdown to config with preset-based positioning
- add: optional HeroTalentsContainer custom re-anchor with default-off per-character behavior
Changed
- chg: additional tuning for heroTalentsAnchorPreset
- chg: updated AddOns_Mainline.xml with data from wow-ui-sources
- chg: ignore Mists TOC types when running on live branch
- chg: removed deprecated Blizzard_UIMenu code
Fixed
- fix: restore backdrop alpha transparency in Base.SetBackdropColor (#171)
- fix: re-parent item Name into bg frame to fix hidden text
- fix: move MainMenuBarBagButtons skin to standalone Blizzard_MainMenuBarBagButtons addon
- fix: move TabSystemTemplates.lua to Shared/TabSystem/ to match Blizzard restructure
- fix: unused file detection in updatexmls.py — scope bug, stale addon, remove XML fallback
12.0.1.25
Changed
- chg: continued work on PVPMatchResults skin
Fixed
- fix: replace securecallfunction wrapper with SafeNumber reimplementation for GameTooltip_AddWidgetSet to avoid secret-number taint
- fix: remove securecallfunction branches and sanitize orderIndex after Setup calls
- fix: wrap QuestMapLogTitleButton_OnEnter in securecallfunction to prevent GetStringWidth secret number taint
- fix: SafeNumber for all InsertFrame tooltip paths and LootHistory tooltip line layout
- fix: pass RGBA values to backdrop APIs instead of Aurora Color objects
- fix: Aurora NineSlice layout resolution for tooltip backdrop hooks
12.0.1.24
Fixed
- fix: update DelvesDifficultyPicker to skin its dropdown with DropdownButton instead of the old WowStyle1DropdownTemplate
- fix: stop skinning pooled QuestMapFrame title rows to avoid tooltip-owner taint in the quest log
12.0.1.23
Fixed
- fix: call GameTooltip_AddWidgetSet via securecallfunction to prevent secret layoutIndex taint on delve tooltip hide
- fix: removed taint from titleFramePool
- fix: AdventureMapFrame nil error by hooking AdventureMapMixin:OnLoad for pool wrap
12.0.1.22
Fixed
- fix: race condition in VisitHouse
- fix: protect against AuroraConfig being nil on embedded Aurora
12.0.1.21
Added
- add: skins for Blizzard_CovenantCallings, Blizzard_DelvesDifficultyPicker, Blizzard_HousingControls, Blizzard_HousingTemplates, and PVP match results
Changed
- chg: expand pooled-frame skinning across housing dashboard rewards, weekly rewards extra items, adventure map widgets, quest map frames, queue status entries, chat config tabs, campaign headers, and transmog collection/set buttons
- chg: consolidate pooled frame acquisition helpers into Util.WrapPoolAcquire and remove the obsolete WardrobeOutfits shim
- chg: stop touching CommunitiesListEntryTemplate buttons at runtime to keep Communities skinning combat-safe
Fixed
- fix: taint-safe tooltip status/progress bar skinning and securecallfunction wrapping for DefaultWidgetLayout to avoid UIWidget secret-number layout errors (WoWUIBugs[#811])
- fix: replace SetTooltipMoney with GetCoinTextureString to avoid MoneyFrame secret-number taint in tooltips (WoWUIBugs[#801])
- fix: remove taint-unsafe ChannelRoster skinning that could break voice activity notifications
- fix: make VehicleLeaveButton and TaintSafeUIPanelButtonTemplate skinning safe, and align auxiliary/zone ability cooldown overlays
- fix: follow wardrobe custom set renames and guard campaign header/map canvas edge cases
12.0.1.20
Added
- add: GUI toggles for character sheet, objective tracker, and talent background skins ([#151], [#158], [#160])
- add: Color.panelBg constant and unified panel background colors ([#155])
- add: SetSize clamping hook to crafting order tabs ([#167])
- add: config and compatibility foundations ([#151], [#158], [#160], [#167])
Changed
- chg: gate character sheet skin on config toggle ([#151])
- chg: gate objective tracker skin on config toggle ([#158])
- chg: gate talent background hiding on config toggle ([#160])
- chg: clamp PlayerChoice frame to screen bounds ([#164])
- chg: reduce border width on Achievement and Loot frames ([#157])
- chg: talentArtBackground defaults to true
12.0.1.19
Changed
- chg: Add taint-safe frame skinning for high-risk protected-function frames (ItemUpgrade, ItemInteraction, Scrapping, AzeriteEssence, AzeriteUI)
- chg: call Base.CropIcon(texture) without the parent argument to avoid tainting button geometry
Fixed
- fix: nil texture name crash in ClubFinder role icons and SetTexture assertion
- fix: move CUSTOM_CLASS_COLORS early-return guard below private definitions so they're always available to host addons
- fix: duplicate scale message on login in dev mode
- fix: remove GetUnscaledFrameRect override that tainted GameMenu secure callback path [#166]
- fix: taint-safe replacement for GameTooltip_AddWidgetSet in SharedTooltipTemplates.lua
- fix: taint-safe status bar skinning to prevent OverlayPlayerCastingBarFrame taint propagating into action bar secure execution path
12.0.1.18
Changed
- chg: stop aroura from doing any scaling when a host addon is handling scaling..
12.0.1.17
Fixed
- fix: UIWidgetContainerMixin is tainting again
- fix: replace GameTooltip_InsertFrame to avoid taint
- fix: replaced \(\)%%%%\($\) to just #'s
12.0.1.16
Added
- add: configurable GC tuning modes (smooth / default / combat-pause) to reduce microstutter — selectable in Aurora settings UI
- add: object pooling for Color objects and backdrop tables, plus a reusable NineSlice layout, to eliminate per-frame table allocations feeding GC pressure
- add: GC settings UI available in both Aurora standalone config and when used with other addons
12.0.1.15
Fixed
- fix: attempt to fix potentional stutter issues when using large amount of memory.. GC is an issue
- fix: taint safe skinning of LFGPVP Join Battle button..
- fix: taint-safe Blizzard_Communities skin — remove FrameTypeButton/CreateTexture/SetBackdrop from list entries and ScrollBox, guard UpdatePresence with InCombatLockdown()
- fix: more attempts of fixing taints in tables for widgets
12.0.1.14
Fixed
- fix: attempt to fix [#149]
- fix: another attempt on uiwidgets fixes
12.0.1.13
Added
- add: skinning of VehicleLeaveButton [#125]
Fixed
- fix: PlayerChoice frames being too high (Worldsoul Memories) [#156]
- fix: Tradeskills screen with addon TradeSkillFluxCapacitor buttons out of bonds [#154]
- fix: skin of custom tabs in QuestMapFrame.... and removed border from Tabs
- fix: VehicleLeaveButton skinning [#125]
12.0.1.12
Fixed
- fix: Widget containers parented to a GameTooltip must NOT be skinned.
- chg: somewhat taint safe Blizzard_WorldMap -- until we allow it to be moved...
- fix: QuestMapFrame Tabs to be skinned and not repositioned..
- fix: more taint fixes for tooltips
- fix: trying to make GameTooltip taint safe
12.0.1.11
Fixed
- fix: Revert GetUnscaledFrameRect global replacement — overwriting this global taints every LayoutFrame call, causing massive CooldownViewer combat taint.
12.0.1.10
Fixed
- fix: Protect GetUnscaledFrameRect against secret (tainted) values from GetScaledRect.
- fix: ADDON_LOADED contaminates the execution context that feeds into the action bar initialization chain.
12.0.1.9
Added
- add: skin for Blizzard_Transmog
- add: three new reusable Skin.* functions to SharedUIPanelTemplates.lua: Skin.InputBoxNineSliceTemplate, Skin.InputBoxInstructionsNineSliceTemplate and Skin.SearchBoxNineSliceTemplate
Changed
- chg: cleaned up Blizzard_Communities
- chg: Replaced deprecated calls with current API in AdventureMap skin.
Fixed
- fix: another taint in communitiesListScrollBox
- fix: only hide ScrollBar borders when they exist
- fix: safeguarding possible taints from in-combat issues
- fix: replacing more out of date calls
- fix: deprecated ui calls
12.0.1.8
Fixed
- fix: possible "Texture:SetTextCoord(): Cannot set tex coords when texture has mask" error
- fix: Aurora.test loot windows and roll behavior
- fix: additional Aurora Test Loot fixes
- fix: update "Running on" UI information
- fix: Blizzard_BlackMarketUI and gfx crash
12.0.1.7
Added
- add: Blizzard_HousingDashboard skin
- add: skin for EventToastManager
Fixed
- fix: another tain in UIWidgets
- fix: hooking of alerts
- fix: for uiscale
- fix: random taints
- fix: uiScale taints
- fix: error in Blizzard_CompactRaidFrames
- fix: updates to Blizzard_HousingDashboard
12.0.1.6
Fixed
- fix: skinning of BankFrame
- fix: skins for PVEFrame tabs
- fix: Blizzard_AddOnList - skinning AddonList entries
- fix: skin - replace removed convertToGroup/convertToRaid with new settings button in CompactRaidFrameManager
- fix: removed dead code from GossipFrame
- fix: AlertFrameSystem - updated to cover all 31 alert systems (up from 8)
- fix: safeguard Util.Mixin
- fix: RecruitAFriendRewardsFrame.rewardPool can no longer use ObjectPoolMixin
- fix: ZoneAbilityFrameTemplate
- fix: replacement of dead Hook.ObjectPoolMixin with proper acquires
- fix: removed deprecated Wardrobe code from Collections
- fix: ArchaeologyUI fixes
- fix: skinning of AchievementUI was incomplete
- fix: cleaned up deprecated code in Blizzard_ArchaeologyUI
- fix: Blizzard_TimeManager to no longer use deprecated APIs
- fix: skin StopwatchResetButton/StopwatchPlayPauseButton from Blizzard_TimeManager
- fix: SpecificScrollBox taint
- fix: LFD/LFG/LFR fixes for Frames/RaidFinder
- fix: partly fixed taint bug in the Blizzard_Communities - Guild Finder
- fix: instanceButton gets garbled by DropIcon
- fix: updated ObjectiveTracker for WOW11+
- fix: Blizzard_StaticPopup_Game_GameDialog updated for WOW12
- fix: Blizzard_ActionBarController updated for wow12
- fix: updated OrderHallUI for wow12
- fix: Blizzard_AuctionHouseUI for wow12
- fix: updated Blizzard_Collections for wow12
- fix: updated Blizzard_Collections ToggleDynamicFlightFlyoutButton
- fix: LFGList menus
- fix: added fixes to FriendsFrame
Changed
- chg: update for wow12 compatibility
- chg: cleanup deprecated compatibility API from deprecated.lua
- chg: cleaned up Blizzard_UIPanels_Game QuestMapFrame
Removed
- removed: Hook.ObjectPoolMixin removed in 11.0.0 (private API), no replacement
- removed: Blizzard_SharedXMLBase\Pools.lua - dead code
- removed: unused and outdated code from Blizzard_Calendar
12.0.1.5
Added
- add: skinning Blizzard_Professions
- add: skinning of all Blizzard_PlayerSpells panels
- add: skinning of PlayerChoice
Fixed
- fix: arrow down on dropdown buttons
- fix: skinned Blizzard_ProffesionsBook
- fix: don't skin CommunitiesList ScrollBox to prevent SetAvatarTexture taint
- fix: backdrops and playchoice fixes
- fix: skinning of all Blizzard_PlayerSpells panels
- fix: SpellBookFrame skinned properly
- fix: skinning of PlayerChoice
Removed
- removed: Blizzard_PlayerSpellsFrame.lua duplicates Blizzard_PlayerSpells.lua
12.0.1.4
Fixed
- fix: use SetAlpha(0) instead of Hide() on LFG InfoBackground
- fix: Lua error ui widget [#146]
- fix: Error on certain mouseovers that impacts mouseover tooltips afterwards [#147]
- fix: quit catch-up button doesn't show up [#148]
- fix: fixed error "calling 'SetAlpha' on bad self" when nameplate widget containers are registered with pooled/recycled frames (Blizzard_UIWidgets) [#139]
- fix: isMidnight starts with 12.0.0
Changed
- chg: remove isPatch as it is no longer used
12.0.1.3
** wrongly tagged **
12.0.1.2
Fixed
- fix: Protect from calling GetStatusBarTexture on invalid objects
- fix(aurora): guard backdrop setup on forbidden/invalid frames to prevent NineSlice CreateTexture crashes in UIWidgets/nameplates
- fix: Updated DeathRecap skin for WoW 12 API changes
- fix: Wrapped debug name handling to safely process tainted/secret strings from WoW API values
Changed
- chg: Added Blizzard_PlayerSpells skinning and follow-up cleanup
- chg: Updated Aurora options menu
- chg: Updated updatexmls.py for WoW 12 XML changes
- chg: Added configuration management system, color/highlight management, theme/frame processing, and configuration UI
- chg: Integrated analytics/external systems and finalized integration polish
- chore: linting updates
12.0.1.1
Fixed
- fix: Added a nil check to the CropIcon function in api.lua. Gethe/Aurora#145
- chg: prevents Aurora from interfering with Chonky Character Sheet's modifications to the character frame Gethe/Aurora#142
- fix(aurora): apply proper Aurora styling to game menu buttons Gethe/Aurora#143
- chg: Cleaned up ChatFrame
- fix(aurora): sanitize chat sender names to avoid secret-string taint
- fix(aurora): guard UIWidget debug name calls against tainted frames
- fix: crash path in the chat bubble skin.
- fix: prevents secret-value violations in chatbubbles
12.0.1.0
Fixed
- chg: Hook_SetStatusBarTexture now uses pcall when indexing private.assetColors (prevents protected/secret-index error)
- chg: fix 12.0.1 tables now being secret
- chg: combat-safeMultiActionBar skinning so the action bar buttons are only skinned out of combat
12.0.0.2
Fixed
- chg: fix hooking of SetPortraitToTexture and BuildIconArray if they exist
- chg: avoid passing secret widgetSizeSetting into SetWidth.
- fix: chatframe errors in raid
12.0.0.1
Fixed
- chg: intial EventsFrame list setup (intial idea found from Wetxius/ShestakUI)
- chg: fixes to GameMenu to not taint shop
- chg; updates to PVEFrame and Blizzard_PVPUI
- chg: updated Blizzard_EncounterJournal
- chg: only skin FrameTypeButton SetNormalTexture when SetNormalTexture exists
- chg: skin EncounterJournalJourneysTab
- fix: DressUpFrame fixes for wow12
- chg: skin TutorialsFrame.Contents.StartButton
12.0.0.0
Fixed
- fix: added back removed Skin.FrameTypeScrollBarButton ...
- chg: updated AddOns_Mainline.xml file
- fix: removed some references to F.Reskin* (deprecated code) with newer Skin.. for BlackMarketFrame
- chg: SetsTransmogFrame, WardrobeFrame and WardrobeTransmogFrame removed - disabled code for now
- fix: LFGRoleButtonTemplate missing Button - catch error
- chg: remove old debug messages left in the codebase
- fix: Aurora AddOn Config window fix and /slashcmd fix
- chg: ChatEdit_UpdateHeader is now ChatFrameEditBoxMixinUpdateHeader so renaming functions
- beta: wrappers to make things run in beta
- chore: toc update for beta

