File Details
v1.1
- R
- Mar 24, 2026
- 287.96 KB
- 33
- 12.0.1
- Retail
File Name
AuraOptions-v1.1.zip
Supported Versions
- 12.0.1
AuraOptions
v1.1 (2026-03-24)
Full Changelog Previous Releases
New Features
- Restructured show condition dropdowns into categorized submenus (Player
State, Target, Focus) with more options: Target/Focus Is Dead, Target/Focus
Is Player/NPC
- Added custom aura tracking toggle and anchor system — standalone auras can
anchor to CDM frames or to each other with configurable anchor points and
offsets
- Added Aura Browser panel to the settings for searching and adding auras
- Added per-aura configuration: anchor target, anchor from/to points, offset
X/Y sliders, scale and delete
Bug Fixes
- Fixed hidden CDM frames still showing tooltips and intercepting mouse
clicks — now uses Hide()/Show() instead of SetAlpha(0/1) since CDM
viewers are not secure frames
- Fixed condition negation labels showing generic "NOT" prefix instead of
proper negated text (e.g., "No Target" instead of "NOT Target Exists")
Improvements
- Consolidated legacy condition keys via a single mapping table — reduces
maintenance burden and prevents drift
- Built ANCHOR_TARGET_OPTIONS dynamically from CDM_VIEWER_NAMES to avoid
name duplication
- Cached QueueEvaluate OnUpdate closure to avoid creating a new closure
per event batch
- Removed dead NodeToText function and unused _aoHidden bookkeeping flag
- Removed duplicate SetScale call on standalone containers
- Added issecretvalue() guards on auraInstanceID access in AuraFrame
- Added secret value safety documentation to AuraData query methods
- Updated interface version to support 12.0.5 PTR

