File Details
v6.0.3-6
- R
- Jan 20, 2015
- 244.12 KB
- 10.6K
- 6.0.3+2
- Retail
File Name
Assassin_v6.0.3-6.zip
Supported Versions
- 6.0.3
- 6.0.2
- 6.0.1
v6.0.3-6
- Code base update to latest of my addons
- Better performance
- Blizzard glow is now a separate option as well
- ElvUI and Bartender4 glow hopefully fixed
v6.0.3-5
- Add alpha option to adjust icon transparency
- Separate button glow option from different icons (excuse my Engrish)
- Clean up code
- Fix Subtlety oh so broken I feel like I've let you guys down
v6.0.3-4
- Hoping Instant Poison works for combat...
- Synchronize code with my other addons
- Interrupt icon feature added to let you know when it's okay to Kick
- Possible bug fixes
v6.0.3-3
- Create glow frames using a proper non-interfering method rather than using Blizzard functions to solve UI taint completely
v6.0.3-2
- Attempt to prevent UI taint by not placing it inside buttons but over them
v6.0.3-1
- Maybe prevent a few Slice And Dice issues
v6.0.3-0
- Oh jeeze this is gonna be so broken
- Code framework merged with other projects
- APLs updated to latest SimulationCraft APLs with tweaks
- AoE modes
v5.4.2-0
- Cooldown and previous icon default sizes fixed (oops!)
- Dimmer stability fix
v5.4.1-5
- Added requested feature: Dim main ability icon when you don't have enough energy to use it
- Updated combat priority list to latest SimulationCraft revision
- Subtlety and Assassination priority lists haven't changed at latest revision
v5.4.1-4
- Improvements for handling tier 16 4-set proc in Subtlety
- Subtlety will now recommend Vanish > 3 cp if you have the Anticipation talent
v5.4.1-3
- Fixed a typo that resulted in broken Combat specialization finishers
v5.4.1-2
- Option to disable Rupture in Combat specialization as well as auto disable Rupture with Blade Flurry active
- Some variables have been renamed and scaling is now per icon
v5.4.1-1
- GCD swipe feature added as requested
v5.4.1-0
- Bug fix for previous ability icon (it didn't show anymore, oops)
- Did some actual Simulations with Assassination to improve upon what was provided, which should result in less Ruptures
v5.4.0-0
- New versioning method that makes more sense because abilities change with new patches
- Rewrote quite a bit of code for efficiency, it should no longer trigger updates without a target
- Fixed a few bugs
- Performance optimizations!
- Rewrote all the priority lists with the latest SimulationCraft and small optimizations for actual gameplay
v2.0.1
- Fixed check for combo points before saying you should Slice And Dice
- Fixed a small issue in Claw Resources for displaying Anticipation
v2.0
- Combat priority list complete (and extremely optimized, I spent a night in Simulationcraft and gained at least 6000 dps over the current profiles!)
- Added Anticipation support
- Also included Anticipation support in Claw Resources, past 5 CP your combo points will start turning blue! It's like star power mode! (I should totally ninja the GH3 starpower effect wav for it, licenses, licenses...)
- A few minor adjustments to other specs
v2.0alpha2
- Made manual cooldown management more manual (oopsies)
- Probably fixed a bug while I was asleep or something
v2.0alpha1
- Updated for 5.0.4/5
- New rotations
- Combat is sort of not there, because you see...I don't have the gold to respec to such an inferior specialization. Yup.
- Blizzard's spell flash is now disabled when the addon loads in order to prevent its trickery!
- This is an alpha...erm, release - yeah, it's pretty stable. I just say it's alpha because I was too lazy to add combat priorities.
v1.0.2
- Initial release