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Archaeology Helper

Helps you to find archaeology fragments easily
<p>With each survey, you add a colored triangulation sector, narrowing down to the exact node - usually within 2 surveys.</p>

With each survey, you add a colored triangulation sector, narrowing down to the exact node - usually within 2 surveys.

	<p><span class="caps">HUD</span> like in sexymap with GatherMate2 pins support. Yellow and 2 green cones over it. Small red circle in the center shows melee range. Small movable frame with buttons in the bottom side.</p>

HUD like in sexymap with GatherMate2 pins support. Yellow and 2 green cones over it. Small red circle in the center shows melee range. Small movable frame with buttons in the bottom side.

<p>HUD like in sexymap with GatherMate2 pins support. Yellow and 2 green cones over it. Small red circle in the center shows melee range. Small movable frame with buttons in the bottom side.</p>

HUD like in sexymap with GatherMate2 pins support. Yellow and 2 green cones over it. Small red circle in the center shows melee range. Small movable frame with buttons in the bottom side.

Description

Archaeology Helper accelerates your surveying by providing triangulation on a Heads-Up Display (HUD)

  • Survey then press green, yellow or red button to add new sector to the HUD and narrow down the position of your fragment
  • HUD optionally includes GatherMate2 pins showing possible fragment positions, further accelerating the process
  • Shows Dig Sites on Battlefield Minimap
  • Keybindings and various settings

How to use

Go to dig site, Right Click last button (spade) to show HUD and Left Click to cast Survay. Then ROTATE YOUR CHAR, BUT DON'T MOVE in the needed direction and press colored button according to Survey result. Move to other location, do same again.
It is strongly recommended to use in conjunction with GatherMate2, which will show all previous or imported dig-points on the HUD. When using GatherMate2 jump onto fragment before gathering! GatherMate2 data accuracy depends on that. Minimap zoom buttons also zoom the HUD display.

Controls

Left Click main window to move it
Right Click main window: opens config

Left Click on colored button: adds new sector to the HUD
Right Click on colored button: temporarily hide/show that color

Arrow button: undo last sector

Left Click spade: cast Survey
Right Click spade: show/hide the HUD
Middle Click spade: open Archaeology window

Use "/arh" or "/arhcfg" for command line help

HUD

On the HUD you can also see player arrow in the center and very small red circle that represents survey success range. And ofc all colored transparent overlapping areas that were set by you with colored buttons.

How to help

The Archaeology Helper Team

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